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Lift an Egg

Lift an Egg

A Roblox experience owned by Future Lifters.

TycoonENpet collectionincremental/idlestrength training

Description (written by the developer; not a statement by this register)

🥚 These eggs aren’t going to lift themselves! Train your strength, lift massive eggs, and hatch the pets inside! 💪 Do push-ups to get stronger and lift heavier eggs! 🐣 Lift eggs to hatch pets—what will you get? 💰 Sell your pets for cash, or keep them! They’ll follow you around and multiply your cash earnings! ⚡ Buy better arms for faster push-ups! 🎁 Open chests and roll rare arm skins for massive strength multipliers! 🌍 Travel farther to discover bigger eggs and tougher challenges! Train, lift, hatch, repeat—can you reach the heaviest egg? 👍 Like and ⭐ favorite to support Lift an Egg!

Last updated by the developer 15 Sept 2026, 19:40 UTC.

4
playing (measured 17 Sept 2026, 18:30 UTC)
10,077
lifetime visits
63%
liked (15 👍 / 9 👎)
109
favourites (10.8 per 1k visits)
12 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Sept 2026, 18:304first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome Badge · welcome37,289 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

63736817 September 2026 — 73 % liked27 September 2026 — 63 % liked17 September 202627 September 2026
2 measurements spanning 10 days, net -10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Sept 2026, 18:3163-10
17 Sept 2026, 18:3073first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.