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Grow and Build Giants

Grow and Build Giants

A Roblox experience owned by Official Instinct.

SimulatorENgiant growthorb stealingupgrade mechanics

Description (written by the developer; not a statement by this register)

🧱 Welcome to Grow and Build Giants! How to play: 🔮 Steal orbs from the zone bosses 🏃 Escape the boss before it catches you! 🌱 Give your orbs to your giant to make it grow 🎁 Open Lucky Blocks to unlock giant pieces 💰 Earn money with your giants ⬆️ Upgrade your treadmill and your enclosure 👟 Train on your treadmill to gain speed 🏏 Hit other players with your bat to steal their orbs ✨ Discover rarer pieces, sets and auras!

Last updated by the developer 24 Oct 2026, 05:23 UTC.

3
playing (measured 24 Oct 2026, 06:45 UTC)
1,332
lifetime visits
90%
liked (137 👍 / 15 👎)
407
favourites (305.6 per 1k visits)
12 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Oct 2026, 06:451first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

NO MORE WAITING!
1,099 R$
x2 Growth
649 R$
DOUBLE YOUR LUCK!
499 R$
x2 Lucky Blocks
349 R$
x2 Money
349 R$
Auto Collect
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

90929124 October 2026 — 92 % liked3 November 2026 — 90 % liked24 October 20263 November 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 06:4890-2
24 Oct 2026, 06:4692first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.