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Slice A Dummy!

Slice A Dummy!

A Roblox experience owned by Slice A Dummy!.

SimulatorENclickeridleupgrade

Description (written by the developer; not a statement by this register)

Slice dummies. Roll for katanas. Buy auras. Get as STRONG as you can 💪 ⚔️ Train to gain strength 💪 💰 Slice DUMMIES to get money 💸 🚀 Buy auras to BOOST your swing speed! 👷 Slice BIGGER and BIGGER dummies! 🏆 Can you slice all the dummies? 🎮 Playable on Desktop, Mobile, Tablet & Console! 🔥 NEW UPDATES EVERY SATURDAY 🔔 Join the group for updates!

Last updated by the developer 22 Sept 2026, 09:57 UTC.

21
playing (measured 22 Sept 2026, 17:00 UTC)
6,792
lifetime visits
91%
liked (48 👍 / 5 👎)
178
favourites (26.2 per 1k visits)
13 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Sept 2026, 17:0021first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome42,241 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 6 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

89919022 September 2026 — 89 % liked2 October 2026 — 91 % liked22 September 20262 October 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 17:3191+2
22 Sept 2026, 17:0489first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
6 October 2026
Roblox entity thumbnail
22 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.