Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[EVENT + FREE TITTLE] PRISON PARTY

[EVENT + FREE TITTLE] PRISON PARTY

A Roblox experience owned by Yanto Fam's.

Social & hangoutIDnightlifemusicroleplay

Description (written by the developer; not a statement by this register)

🔥 PRISON PARTY — UNDERGROUND NIGHTLIFE 🔥 Welcome to PRISON PARTY! ⛓️🎶 Masukin dunia senam underground dengan vibes penjara yang gelap, graffiti di setiap sudut, lampu yang memukau, dan musik yang siap menemani malammu! 🔊🔥 Nikmati suasana party yang unik, kumpul bareng teman, dance bersama, pamer style terbaikmu, dan rasakan pengalaman nightlife yang berbeda dari map lainnya! 🎧 WHAT YOU CAN DO 🔊 Enjoy the music & party vibes 🕺 Dance and chill with your friends ⛓️ Explore the underground prison atmosphere 🎨 Discover the graffiti-filled environment 👑 Show off your style and stand out 🎁 Join the event and get your FREE TITTLE! 📢 GRAND OPENING EVENT! Event berlangsung sampai 31 OKTOBER 2026! Jangan sampai ketinggalan kesempatan untuk ikut meramaikan PRISON PARTY! ⚠️ RULES • Respect all players • No toxic behavior • Have fun and enjoy the vibes! 🔥 Bring your clan squad, turn up the music, and rule the night! PRISON PARTY — BREAK THE RULES, FEEL THE BEAT! ⛓️🔊👑

Last updated by the developer 23 Oct 2026, 10:13 UTC.

0
playing (measured 24 Oct 2026, 01:15 UTC)
1,280
lifetime visits
95%
liked (18 👍 / 1 👎)
1
favourites (0.8 per 1k visits)
14 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Oct 2026, 01:150first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

WELCOME · welcome61 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.