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Where Did I Park?

Where Did I Park?

A Roblox experience owned by Where Did I Park?.

AdventureENhidden objectparkingscavenger hunt

Description (written by the developer; not a statement by this register)

🚗 Your car is hidden among 99,999 identical cars! 🔑 Check cars 💰 Collect and sell valuable items 📡 Upgrade your scanner 🤖 Unlock carts and drones 🏆 Find your car as fast as possible! Will it be the next car... or the last one?

Last updated by the developer 20 Sept 2026, 23:14 UTC.

42
playing (measured 21 Sept 2026, 04:46 UTC)
61,770
lifetime visits
78%
liked (2,476 👍 / 709 👎)
35,416
favourites (573.4 per 1k visits)
14 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Sept 2026, 04:4640first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate Game <3
5,000 R$
Ultimate Rank
1,499 R$
Premium Rank
499 R$
2x Cash Forever
299 R$
Permament Drone
249 R$
VIP Rank
199 R$
2X Lucky
199 R$
Speed Forever
149 R$
Permanent Pulse Transmitter
149 R$
Kukirin [OP] Permanent
129 R$
Permament Smart Scanner
129 R$
+1 Slot for Class
119 R$
Permanent Scooter
99 R$
Permanent Multi-channel Remote
99 R$
Unlimited Range Scooter Permanent
99 R$
Starter Pack
39 R$
Fast Roll
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Parking Lot · welcome26,653 · 0.00% win
Map 1 Cleared · progression3,453 · 0.00% win
Easy Lot Cleared · collection1,814 · 0.00% win
Map 2 Cleared · progression441 · 0.00% win
Map 3 Cleared · progression138 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

788179.521 September 2026 — 80 % liked1 October 2026 — 81 % liked11 October 2026 — 81 % liked21 October 2026 — 81 % liked31 October 2026 — 80 % liked10 November 2026 — 78 % liked21 September 202610 November 2026
6 measurements spanning 50 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Nov 2026, 04:4878-2
31 Oct 2026, 04:4880-1
21 Oct 2026, 04:4781no change
11 Oct 2026, 04:4781no change
1 Oct 2026, 04:4781+1
21 Sept 2026, 04:4680first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
26 October 2026
Roblox entity thumbnail
21 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.