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My Fighter Evolution πŸ’ͺ

My Fighter Evolution πŸ’ͺ

A Roblox experience owned by DTS Creations.

Fighting & PvPENfightingprogressionmobs

Description (written by the developer; not a statement by this register)

Step into the ring and fight your way through endless mobs, powerful bosses, and tougher stages! πŸ’ͺ TRAIN to build your strength πŸ₯Š FIGHT mobs and bosses πŸ”₯ PROGRESS through harder stages πŸ‘Š UNLOCK powerful new fighters πŸ† CLAIM WINS and show how far you can go ⚑ BECOME THE STRONGEST Every stage gets harder. Train harder, upgrade your fighter, and see if you can make it to the end. How far can you make it?

Last updated by the developer 30 Sept 2026, 17:14 UTC.

0
playing (measured 30 Sept 2026, 22:45 UTC)
6,848
lifetime visits
60%
liked (6 πŸ‘ / 4 πŸ‘Ž)
524
favourites (76.5 per 1k visits)
14 September 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
30 Sept 2026, 22:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Premium Win Pads
1,699 R$
Auto Puncher
599 R$
64x Strength
499 R$
VIP Membership
449 R$
Golden Punching Bag
349 R$
x10 Punching Bag
249 R$
32x Strength
249 R$
2x Wins
199 R$
Starter Pack!
129 R$
12x Strength
129 R$
8x Strength
79 R$
4x Strength
39 R$
2x Strength
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome3,990 Β· 100.0% win
Reached the End! Β· progression0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.