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[👽] Scam With Your Friends

[👽] Scam With Your Friends

A Roblox experience owned by DO NOT REDEEM IT.

Social & hangoutENsocial deceptionco-op betrayaleconomy management

Description (written by the developer; not a statement by this register)

Scam your friends. Make money. Don’t get caught. 💸 🤑 Pull off ridiculous scams with your friends 🎭 Trick NPCs and convince them to hand over their cash 💼 Complete quests and DON'T GET CAUGHT!. 💰 Earn money and upgrade your scamming gear 🏠 Unlock new locations, tools, and opportunities [SOON] 🚨 Avoid getting raided, caught, or FIRED! 🔥 The more money you make, the crazier and riskier the scams become. Will you make it the whole week? 👹 Take on huge high-risk scams with your crew ⚔️ Work together… or completely betray your friends 💎 Hit the jackpot and escape with the quota 🏆 Unlock exclusive classes and become the boss 📱 Playable on Desktop, Mobile, Tablet & Console 💸 Do you have what it takes to become the ultimate scammer? ⚠️ This game is fictional and made for entertainment. Don’t scam people in real life please.

Last updated by the developer 27 Sept 2026, 23:41 UTC.

96
playing (measured 27 Sept 2026, 23:51 UTC)
35,795
lifetime visits
46%
liked (58 👍 / 69 👎)
244
favourites (6.8 per 1k visits)
15 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9620615127 Sept 2026, 13:30 — 123 players27 Sept 2026, 13:50 — 102 players27 Sept 2026, 14:50 — 117 players27 Sept 2026, 15:50 — 132 players27 Sept 2026, 16:50 — 141 players27 Sept 2026, 17:51 — 199 players27 Sept 2026, 18:50 — 206 players27 Sept 2026, 19:50 — 147 players27 Sept 2026, 20:50 — 176 players27 Sept 2026, 21:50 — 144 players27 Sept 2026, 22:50 — 103 players27 Sept 2026, 23:51 — 96 players27 Sept 2026, 13:3027 Sept 2026, 23:51
12 measurements taken within a single day, net -27. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–223 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Sept 2026, 23:5196-7
27 Sept 2026, 22:50103-41
27 Sept 2026, 21:50144-32
27 Sept 2026, 20:50176+29
27 Sept 2026, 19:50147-59
27 Sept 2026, 18:50206+7
27 Sept 2026, 17:51199+58
27 Sept 2026, 16:50141+9
27 Sept 2026, 15:50132+15
27 Sept 2026, 14:50117+15
27 Sept 2026, 13:50102-21
27 Sept 2026, 13:30123first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bazooka Pass
189 R$
Minigun Pass
129 R$
Boombox
59 R$
VIP
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome19,384 · 100.0% win
Cleared Hard Mode · progression448 · 0.00% win
Cleared Easy Mode · progression310 · 4.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

374641.527 Sept 2026, 13:32 — 37 % liked27 Sept 2026, 13:50 — 37 % liked27 Sept 2026, 14:50 — 39 % liked27 Sept 2026, 15:50 — 40 % liked27 Sept 2026, 16:50 — 41 % liked27 Sept 2026, 17:51 — 42 % liked27 Sept 2026, 18:50 — 44 % liked27 Sept 2026, 19:50 — 44 % liked27 Sept 2026, 20:50 — 44 % liked27 Sept 2026, 21:50 — 44 % liked27 Sept 2026, 22:50 — 45 % liked27 Sept 2026, 23:51 — 46 % liked27 Sept 2026, 13:3227 Sept 2026, 23:51
12 measurements taken within a single day, net +9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 36–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Sept 2026, 23:5146+1
27 Sept 2026, 22:5045+1
27 Sept 2026, 21:5044no change
27 Sept 2026, 20:5044no change
27 Sept 2026, 19:5044no change
27 Sept 2026, 18:5044+2
27 Sept 2026, 17:5142+1
27 Sept 2026, 16:5041+1
27 Sept 2026, 15:5040+1
27 Sept 2026, 14:5039+2
27 Sept 2026, 13:5037no change
27 Sept 2026, 13:3237first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.