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7 Days Cat-Sitting

7 Days Cat-Sitting

A Roblox experience owned by HELP ME PLEASE studios.

HorrorENhorrorcatjumpscare

Description (written by the developer; not a statement by this register)

🐈 Just a normal cute cat game SIKE cat-sitting goes horribly wrong and disturbing things start happening

Last updated by the developer 16 Sept 2026, 21:14 UTC.

76
playing (measured 20 Sept 2026, 11:00 UTC)
30,796
lifetime visits
75%
liked (1,267 👍 / 420 👎)
16,558
favourites (537.7 per 1k visits)
15 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Sept 2026, 11:0084first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#4 Up & coming#18 Top trending#75 Top playing now

Growth

3251441 October 20265 October 2026
93 measurements spanning 4 days, net -21. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every rank on Up & coming count we have recorded, most recent 20 of 93
Measured (UTC)Rank on Up & comingChange
5 Oct 2026, 03:254no change
5 Oct 2026, 02:254no change
5 Oct 2026, 01:254no change
5 Oct 2026, 00:254no change
4 Oct 2026, 23:254no change
4 Oct 2026, 22:254no change
4 Oct 2026, 21:254+1
4 Oct 2026, 20:253no change
4 Oct 2026, 19:253no change
4 Oct 2026, 18:253no change
4 Oct 2026, 17:253-1
4 Oct 2026, 16:254no change
4 Oct 2026, 15:254no change
4 Oct 2026, 14:254no change
4 Oct 2026, 13:254no change
4 Oct 2026, 12:254no change
4 Oct 2026, 11:254no change
4 Oct 2026, 10:254no change
4 Oct 2026, 09:254no change
4 Oct 2026, 08:254first reading

Position on Roblox’s up & coming sort over time (global/desktop). Lower is higher up the chart.

Badge funnel

Cold as Ice · other481,509 · 58.0% win
Screen Time · other340,670 · 40.7% win
Granny is Here · other271,632 · 33.7% win
Misplaced · other213,951 · 26.0% win
Pranked · other197,003 · 24.9% win
Evicted · other185,344 · 24.6% win
Catzilla · other171,526 · 21.0% win
Lights Out · other159,794 · 19.9% win
Starved · other154,888 · 20.2% win
Blackhole · other145,350 · 18.7% win
Found You · other145,308 · 17.5% win
Voided · other144,106 · 17.0% win
Ancy · other117,770 · 15.0% win
Down the Drain · other114,189 · 13.5% win
Uh oh Stinky · other107,011 · 13.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 4 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

758479.520 September 2026 — 84 % liked30 September 2026 — 75 % liked20 September 202630 September 2026
2 measurements spanning 10 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Sept 2026, 11:0175-9
20 Sept 2026, 11:0184first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
4 October 2026
Roblox entity thumbnail
20 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.