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bootleg soda tycoon

bootleg soda tycoon

A Roblox experience owned by uhhh cool games.

TycoonENtycooncombatbootleg

Description (written by the developer; not a statement by this register)

🥤 make bootleg soda and build your operation 🥤 🚨 defend your base from police raids 🚨 🔫 fight other players and steal their money 🔫 upgrade your tycoon, unlock new trucks, buy weapons and armor, and grow your bootleg soda empire. game is in beta - updates and bug fixes are coming regularly. found a bug or have an idea? join the community server linked under the game to let us know. if you enjoy, leave a like and favorite 👍

Last updated by the developer 3 Oct 2026, 00:38 UTC.

0
playing (measured 5 Oct 2026, 19:47 UTC)
2,522
lifetime visits
54%
liked (14 👍 / 12 👎)
44
favourites (17.4 per 1k visits)
15 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Oct 2026, 19:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x money
399 R$
supporter
249 R$
auto loader
149 R$
truck painter
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

untouchable · progression400 · 0.00% win
peak market · other77 · 0.00% win
bootleg empire · progression5 · 0.00% win
full catalogue · collection4 · 0.00% win
millionaire · collection3 · 0.00% win
heist · progression2 · 0.00% win
career criminal · progression0 · 0.00% win
convoy · progression0 · 0.00% win
kingpin · collection0 · 0.00% win
one-man army · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.