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Catch An Anomaly! (SCP)

Catch An Anomaly! (SCP)

A Roblox experience owned by Just A Building.

AdventureENSCPstealthloot

Description (written by the developer; not a statement by this register)

☢️ Welcome to Catch an Anomaly! (SCP) ☢️ 🧊 Steal lucky blocks from SCP guardians 🏃 Escape before they catch you 📦 Open blocks to unlock rare anomalies 💰 Earn cash every second ⬆️ Train on the treadmill to run faster 🥷 Steal from other players ✨ Discover rare anomalies, mutations and giant blocks! 🎮 Desktop, Console, Mobile and Tablet

Last updated by the developer 20 Sept 2026, 15:59 UTC.

15
playing (measured 20 Sept 2026, 16:00 UTC)
10,549
lifetime visits
70%
liked (33 👍 / 14 👎)
398
favourites (37.7 per 1k visits)
16 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Sept 2026, 16:0020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fast Growth
349 R$
2x Cash
299 R$
2x Speed
199 R$
Lucky
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome91,565 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 4 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

707170.520 September 2026 — 71 % liked30 September 2026 — 70 % liked20 September 202630 September 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Sept 2026, 16:0070-1
20 Sept 2026, 16:0071first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
4 October 2026
Roblox entity thumbnail
27 September 2026
Roblox entity thumbnail
20 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.