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[ NEW ] Steal A Genshin Egg !

[ NEW ] Steal A Genshin Egg !

A Roblox experience owned by +1 CCU Character Collective.

TycoonENGenshin ImpactTycoonCollection

Description (written by the developer; not a statement by this register)

⚡ Welcome to Steal An Egg Genshin ! How to Play: 🥚 Steal eggs from the sleeping guards in every zone 🐣 Hatch them and collect your favorite characters 💵 Place them on your plot to earn cash 🏃 Run on the treadmill to gain Speed ⚙️ Upgrade your treadmill, trails and base 🤝 Trade characters with your friends 📖 Fill your Index and claim free rewards 🌟 Hunt for rarer characters, Huge & Titanic sizes, and the global Secret & Divine eggs! Grab the egg and run before the guard wakes up! HAVE FUN!

Last updated by the developer 24 Sept 2026, 05:35 UTC.

84
playing (measured 26 Sept 2026, 01:45 UTC)
15,246
lifetime visits
88%
liked (4,875 👍 / 635 👎)
79,597
favourites (5220.8 per 1k visits)
16 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Sept 2026, 01:4584first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Growth
299 R$
x2 Money
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Halloween Egg Hunter · collection445,647 · 100.0% win
Halloween Treat Collector · collection445,612 · 100.0% win
Welcome ! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

83898626 September 2026 — 83 % liked6 October 2026 — 89 % liked16 October 2026 — 89 % liked26 October 2026 — 89 % liked5 November 2026 — 88 % liked8826 September 20265 November 2026
5 measurements spanning 40 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Nov 2026, 01:4788-1
26 Oct 2026, 01:4789no change
16 Oct 2026, 01:4789no change
6 Oct 2026, 01:4689+6
26 Sept 2026, 01:4683first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
10 October 2026
Roblox entity thumbnail
26 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.