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Throw An Egg

Throw An Egg

A Roblox experience owned by 1K CCU slop.

SimulatorENegg throwingidle mechanicsoffline earnings

Description (written by the developer; not a statement by this register)

Throw an Egg! 😎 🥚 Throw the egg and hope its HUGE! 🐾 Run from the giant TSUNAMI 🌊! 🏡 Place your collected eggs on your plot to way to HATCH! 🐣 Hatch your eggs to earn MONEY 💵 💪 Buy weights and train your arms to throw further! EARNS AND HATCHES OFFLINE!!! 🤑 🤩 Thank you for playing! Like and favorite if you enjoy the game!

Last updated by the developer 7 Oct 2026, 17:52 UTC.

1,437
playing (measured 7 Oct 2026, 18:50 UTC)
404,008
lifetime visits
97%
liked (2,043 👍 / 63 👎)
1,929
favourites (4.8 per 1k visits)
16 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8431,7001,271.56 Oct 2026, 19:46 — 1,169 players6 Oct 2026, 19:50 — 1,150 players6 Oct 2026, 20:50 — 1,043 players6 Oct 2026, 21:50 — 904 players6 Oct 2026, 22:50 — 952 players6 Oct 2026, 23:50 — 843 players7 Oct 2026, 00:50 — 872 players7 Oct 2026, 01:50 — 892 players7 Oct 2026, 02:50 — 868 players7 Oct 2026, 03:50 — 862 players7 Oct 2026, 04:50 — 877 players7 Oct 2026, 05:50 — 951 players7 Oct 2026, 06:50 — 1,079 players7 Oct 2026, 07:50 — 1,093 players7 Oct 2026, 08:50 — 1,078 players7 Oct 2026, 09:50 — 1,194 players7 Oct 2026, 10:50 — 1,545 players7 Oct 2026, 11:50 — 1,682 players7 Oct 2026, 12:50 — 1,700 players7 Oct 2026, 13:50 — 1,649 players7 Oct 2026, 14:50 — 1,670 players7 Oct 2026, 15:50 — 1,620 players7 Oct 2026, 16:50 — 1,550 players7 Oct 2026, 17:50 — 1,477 players7 Oct 2026, 18:50 — 1,437 players1,4376 Oct 2026, 19:467 Oct 2026, 18:50
25 measurements taken within a single day, net +268. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 714–1,829 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 25
Measured (UTC)PlayersChange
7 Oct 2026, 18:501,437-40
7 Oct 2026, 17:501,477-73
7 Oct 2026, 16:501,550-70
7 Oct 2026, 15:501,620-50
7 Oct 2026, 14:501,670+21
7 Oct 2026, 13:501,649-51
7 Oct 2026, 12:501,700+18
7 Oct 2026, 11:501,682+137
7 Oct 2026, 10:501,545+351
7 Oct 2026, 09:501,194+116
7 Oct 2026, 08:501,078-15
7 Oct 2026, 07:501,093+14
7 Oct 2026, 06:501,079+128
7 Oct 2026, 05:50951+74
7 Oct 2026, 04:50877+15
7 Oct 2026, 03:50862-6
7 Oct 2026, 02:50868-24
7 Oct 2026, 01:50892+20
7 Oct 2026, 00:50872+29
6 Oct 2026, 23:50843first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Played the game! · welcome183,766 · 100.0% win
Got a legendary! · collection35,926 · 55.9% win
Got a godly! · collection6,504 · 14.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 6 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

976 Oct 2026, 19:46 — 97 % liked6 Oct 2026, 19:50 — 97 % liked6 Oct 2026, 20:50 — 97 % liked6 Oct 2026, 21:50 — 97 % liked6 Oct 2026, 22:50 — 97 % liked6 Oct 2026, 23:50 — 97 % liked7 Oct 2026, 00:50 — 97 % liked7 Oct 2026, 01:50 — 97 % liked7 Oct 2026, 02:50 — 97 % liked7 Oct 2026, 03:50 — 97 % liked7 Oct 2026, 04:50 — 97 % liked7 Oct 2026, 05:50 — 97 % liked7 Oct 2026, 06:50 — 97 % liked7 Oct 2026, 07:50 — 97 % liked7 Oct 2026, 08:50 — 97 % liked7 Oct 2026, 09:50 — 97 % liked7 Oct 2026, 10:50 — 97 % liked7 Oct 2026, 11:50 — 97 % liked7 Oct 2026, 12:50 — 97 % liked7 Oct 2026, 13:50 — 97 % liked7 Oct 2026, 14:50 — 97 % liked7 Oct 2026, 15:50 — 97 % liked7 Oct 2026, 16:50 — 97 % liked7 Oct 2026, 17:50 — 97 % liked7 Oct 2026, 18:50 — 97 % liked6 Oct 2026, 19:467 Oct 2026, 18:50
25 measurements taken within a single day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 25
Measured (UTC)% likedChange
7 Oct 2026, 18:5097no change
7 Oct 2026, 17:5097no change
7 Oct 2026, 16:5097no change
7 Oct 2026, 15:5097no change
7 Oct 2026, 14:5097no change
7 Oct 2026, 13:5097no change
7 Oct 2026, 12:5097no change
7 Oct 2026, 11:5097no change
7 Oct 2026, 10:5097no change
7 Oct 2026, 09:5097no change
7 Oct 2026, 08:5097no change
7 Oct 2026, 07:5097no change
7 Oct 2026, 06:5097no change
7 Oct 2026, 05:5097no change
7 Oct 2026, 04:5097no change
7 Oct 2026, 03:5097no change
7 Oct 2026, 02:5097no change
7 Oct 2026, 01:5097no change
7 Oct 2026, 00:5097no change
6 Oct 2026, 23:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.