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[NEW] Steal A Relic

[NEW] Steal A Relic

A Roblox experience owned by Highbeam Games.

TycoonENrelic collectionbiome explorationpassive income

Description (written by the developer; not a statement by this register)

🏺 STEAL A RELIC 🏺 Raid ancient temples, grab priceless relics, and race them back to your vault before anyone else can steal them! 💰 Deposit relics in your vault to earn Cash passively 🏃 Train your speed so you can outrun thieves and grab relics first 🗝️ Steal relics from other players' hands before they reach their vault 💎 Collect 6 rarities: Common, Rare, Epic, Legendary, Mythic, and the ultra-rare SECRET relics 🌍 Explore biomes like the Jungle Temple, Desert Tomb, Sunken Ruins, Volcano Shrine, and more Every biome hides one Secret relic. Can you find them all? 👍 Like and ⭐ favorite for new biomes and relics!

Last updated by the developer 27 Sept 2026, 16:22 UTC.

8
playing (measured 27 Sept 2026, 17:01 UTC)
1,799
lifetime visits
73%
liked (41 👍 / 15 👎)
55
favourites (30.6 per 1k visits)
17 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Sept 2026, 17:017first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Money
349 R$
Premium Treadmill
299 R$
Premium Trail
299 R$
Extra 2 Pedestals
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome, Relic Hunter! · welcome4,125 · 100.0% win
First Steal · collection3,095 · 100.0% win
Desert Tomb · collection519 · 100.0% win
Sunken Ruins · collection444 · 100.0% win
Volcano Shrine · progression356 · 100.0% win
Ice Crypt · progression239 · 77.6% win
Crystal Caverns · progression165 · 54.5% win
Sky Sanctum · progression114 · 37.8% win
Secret Finder · secret107 · 8.7% win
Void Temple · progression84 · 28.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

737875.528 September 2026 — 78 % liked8 October 2026 — 73 % liked28 September 20268 October 2026
2 measurements spanning 10 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Oct 2026, 09:0073-5
28 Sept 2026, 08:4678first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.