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[X2] +1 Sticky-hand Escape! πŸ–οΈ

[X2] +1 Sticky-hand Escape! πŸ–οΈ

A Roblox experience owned by Sticky Experiences.

ObbyENsticky-hand mechanicparkourplatformer

Description (written by the developer; not a statement by this register)

πŸ–οΈ Welcome to +1 Sticky-hand Escape! πŸ–οΈ HOW TO PLAY: ⚑ Extend your Stickyhand and grapple onto platforms! πŸͺ Swing and pull yourself across obstacles to keep moving forward. πŸ’ͺ Upgrade your Stickyhand to reach farther and unlock new abilities! πŸƒ Race through challenging stages and avoid falling behind! 🌍 Climb the leaderboards and become the BEST Stickyhand master on the server. πŸš€ Keep moving forward, but one bad grapple could send you all the way back! 😱 Think you have what it takes to escape? LIKE the game and join the GROUP for Rewards! πŸ‘

Last updated by the developer 17 Oct 2026, 16:43 UTC.

1,456
playing (measured 17 Oct 2026, 16:50 UTC)
333,066
lifetime visits
94%
liked (1,173 πŸ‘ / 71 πŸ‘Ž)
847
favourites (2.5 per 1k visits)
17 September 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

3331,552942.516 Oct 2026, 11:30 β€” 352 players16 Oct 2026, 11:50 β€” 333 players16 Oct 2026, 12:50 β€” 418 players16 Oct 2026, 13:50 β€” 488 players16 Oct 2026, 14:50 β€” 483 players16 Oct 2026, 15:50 β€” 500 players16 Oct 2026, 16:50 β€” 487 players16 Oct 2026, 17:50 β€” 501 players16 Oct 2026, 18:50 β€” 588 players16 Oct 2026, 19:50 β€” 585 players16 Oct 2026, 20:50 β€” 695 players16 Oct 2026, 21:50 β€” 717 players16 Oct 2026, 22:50 β€” 790 players16 Oct 2026, 23:50 β€” 631 players17 Oct 2026, 00:50 β€” 467 players17 Oct 2026, 01:50 β€” 462 players17 Oct 2026, 02:50 β€” 686 players17 Oct 2026, 03:50 β€” 1,279 players17 Oct 2026, 04:50 β€” 921 players17 Oct 2026, 05:50 β€” 720 players17 Oct 2026, 06:50 β€” 638 players17 Oct 2026, 07:50 β€” 636 players17 Oct 2026, 08:50 β€” 704 players17 Oct 2026, 09:50 β€” 686 players17 Oct 2026, 10:50 β€” 718 players17 Oct 2026, 11:50 β€” 828 players17 Oct 2026, 12:50 β€” 1,092 players17 Oct 2026, 13:50 β€” 1,389 players17 Oct 2026, 14:50 β€” 1,552 players17 Oct 2026, 15:50 β€” 1,185 players17 Oct 2026, 16:50 β€” 1,456 players1,45616 Oct 2026, 11:3017 Oct 2026, 16:50
31 measurements spanning 1 day, net +1,104. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 150–1,735 and does not start at zero.
Measurement log β€” every players count we have recorded, most recent 20 of 31
Measured (UTC)PlayersChange
17 Oct 2026, 16:501,456+271
17 Oct 2026, 15:501,185-367
17 Oct 2026, 14:501,552+163
17 Oct 2026, 13:501,389+297
17 Oct 2026, 12:501,092+264
17 Oct 2026, 11:50828+110
17 Oct 2026, 10:50718+32
17 Oct 2026, 09:50686-18
17 Oct 2026, 08:50704+68
17 Oct 2026, 07:50636-2
17 Oct 2026, 06:50638-82
17 Oct 2026, 05:50720-201
17 Oct 2026, 04:50921-358
17 Oct 2026, 03:501,279+593
17 Oct 2026, 02:50686+224
17 Oct 2026, 01:50462-5
17 Oct 2026, 00:50467-164
16 Oct 2026, 23:50631-159
16 Oct 2026, 22:50790+73
16 Oct 2026, 21:50717first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Hacker Treadmill [PERMANENT]
1,499 R$
Electric Treadmill [PERMANENT]
999 R$
Galaxy Treadmill [PERMANENT]
249 R$
Fast Train [PERMANENT]
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own β€œgames like this” rail, as we recorded it on 16 October 2026. The order is Roblox’s, not ours. Which games it points at most β†’

Like ratio over time

Growth

919492.516 Oct 2026, 11:32 β€” 91 % liked16 Oct 2026, 11:50 β€” 91 % liked16 Oct 2026, 12:50 β€” 91 % liked16 Oct 2026, 13:50 β€” 91 % liked16 Oct 2026, 14:50 β€” 92 % liked16 Oct 2026, 15:50 β€” 91 % liked16 Oct 2026, 16:50 β€” 91 % liked16 Oct 2026, 17:50 β€” 92 % liked16 Oct 2026, 18:50 β€” 92 % liked16 Oct 2026, 19:50 β€” 92 % liked16 Oct 2026, 20:50 β€” 92 % liked16 Oct 2026, 21:50 β€” 92 % liked16 Oct 2026, 22:50 β€” 93 % liked16 Oct 2026, 23:50 β€” 92 % liked17 Oct 2026, 00:50 β€” 93 % liked17 Oct 2026, 01:50 β€” 93 % liked17 Oct 2026, 02:50 β€” 93 % liked17 Oct 2026, 03:50 β€” 93 % liked17 Oct 2026, 04:50 β€” 93 % liked17 Oct 2026, 05:50 β€” 93 % liked17 Oct 2026, 06:50 β€” 93 % liked17 Oct 2026, 07:50 β€” 93 % liked17 Oct 2026, 08:50 β€” 94 % liked17 Oct 2026, 09:50 β€” 94 % liked17 Oct 2026, 10:50 β€” 94 % liked17 Oct 2026, 11:50 β€” 94 % liked17 Oct 2026, 12:50 β€” 94 % liked17 Oct 2026, 13:50 β€” 94 % liked17 Oct 2026, 14:50 β€” 94 % liked17 Oct 2026, 15:50 β€” 94 % liked17 Oct 2026, 16:50 β€” 94 % liked16 Oct 2026, 11:3217 Oct 2026, 16:50
31 measurements spanning 1 day, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 91–94 and does not start at zero.
Measurement log β€” every % liked count we have recorded, most recent 20 of 31
Measured (UTC)% likedChange
17 Oct 2026, 16:5094no change
17 Oct 2026, 15:5094no change
17 Oct 2026, 14:5094no change
17 Oct 2026, 13:5094no change
17 Oct 2026, 12:5094no change
17 Oct 2026, 11:5094no change
17 Oct 2026, 10:5094no change
17 Oct 2026, 09:5094no change
17 Oct 2026, 08:5094+1
17 Oct 2026, 07:5093no change
17 Oct 2026, 06:5093no change
17 Oct 2026, 05:5093no change
17 Oct 2026, 04:5093no change
17 Oct 2026, 03:5093no change
17 Oct 2026, 02:5093no change
17 Oct 2026, 01:5093no change
17 Oct 2026, 00:5093+1
16 Oct 2026, 23:5092-1
16 Oct 2026, 22:5093+1
16 Oct 2026, 21:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.