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FISH SLAP! 🐟 [NEW CODE]

FISH SLAP! 🐟 [NEW CODE]

A Roblox experience owned by viral maybe.

Fighting & PvPENfish themeability-based combatleaderboard progression

Description (written by the developer; not a statement by this register)

🐟 Grab a fish and slap your way to the top! Use different types of fish alongside abilities to outmatch your opponents across 5 different gamemodes. 🎣 Earn coins and unlock a huge roster of fish, from the humble Carp to the mighty Great White Shark. Each one has its own knockback, speed, and reach. ⚡ Every ability has a passive and a powerful active. Rage out, dash across the map, or slow time itself. 🏆 Win rounds, climb the leaderboard and flex in the victory scene. ✨ Customize your look with skins and player trails and chase rare unlocks. ❣️Join the group for extra rewards! 🔥NEW CODE 👉RELEASE

Last updated by the developer 10 Oct 2026, 17:27 UTC.

2
playing (measured 10 Oct 2026, 17:30 UTC)
475
lifetime visits
92%
liked (12 👍 / 1 👎)
14
favourites (29.5 per 1k visits)
17 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Oct 2026, 17:302first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2ND ABILITY
299 R$
1.5x LUCK
249 R$
1.5x COINS
199 R$
STARTER PACK
99 R$
VICTORY EMOTE
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Firstly.. Join! · welcome410 · 100.0% win
First Fisher! · progression225 · 100.0% win
Novice · progression14 · 5.1% win
Impressive! · progression4 · 0.60% win
Experienced · progression4 · 0.60% win
Pro · progression0 · 0.00% win
THE CHAMPION · progression0 · 0.00% win
Collector · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.