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🎳 Bowling Incremental [RELEASE!]

🎳 Bowling Incremental [RELEASE!]

A Roblox experience owned by Triple Strike Studios.

TycoonENincrementalbowlingupgrades

Description (written by the developer; not a statement by this register)

🎳Welcome to Bowling Incremental!🎳 👍 Like the game and join the group! ❤ How to Play: 💸 Knock Pins to earn Money! 💸 📈 Use Money to buy Upgrades to Knock more Pins! 📈 🤯 Rebirth to buy Upgrades to Knock even more Pins! 🤯 🤑 Profit!! 🤑 💻 Supports Desktop, Mobile and Tablet players! 💻

Last updated by the developer 21 Sept 2026, 19:31 UTC.

10
playing (measured 21 Sept 2026, 20:15 UTC)
8,492
lifetime visits
73%
liked (75 👍 / 28 👎)
302
favourites (35.6 per 1k visits)
17 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Sept 2026, 20:1510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x MONEY (PERMANENT)
199 R$
VIP
199 R$
2x ORE (PERMANENT)
99 R$
2x Tickets (PERMANENT)
99 R$
2x Tokens (PERMANENT)
99 R$
2x STARDUST (PERMANENT)
99 R$
UFO Skip
39 R$
Arcade Skip
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Rebirth · progression3,079 · 37.8% win
Tickets! · other510 · 34.6% win
THE BEST · progression38 · 0.00% win
Full House · collection8 · 1.6% win
Skin Collector · collection0 · 0.00% win
MASTER COLLECTOR · collection0 · 0.00% win
Pin Collector · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

73777521 September 2026 — 77 % liked1 October 2026 — 73 % liked21 September 20261 October 2026
2 measurements spanning 10 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Oct 2026, 20:1673-4
21 Sept 2026, 20:1577first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.