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Steal and Ride

Steal and Ride

A Roblox experience owned by Catch Animal Eggs.

SimulatorENpet collectionwater balloonshatching mechanics

Description (written by the developer; not a statement by this register)

🤩 Welcome to the Steal and Ride! How to Play: 💦 Splash animals with water balloons 🥚 Steal their eggs and hatch them 🎯 Train your splash DMG 🥷 Steal eggs from others 🐉 Hatch rarer and faster pets 🎮 Supported devices: Desktop, Console, Mobile, and Tablet

Last updated by the developer 3 Oct 2026, 14:13 UTC.

57
playing (measured 3 Oct 2026, 21:50 UTC)
69,329
lifetime visits
94%
liked (74 👍 / 5 👎)
6,342
favourites (91.5 per 1k visits)
18 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

571911243 Oct 2026, 10:45 — 127 players3 Oct 2026, 10:50 — 105 players3 Oct 2026, 11:50 — 158 players3 Oct 2026, 12:50 — 173 players3 Oct 2026, 13:50 — 170 players3 Oct 2026, 14:50 — 180 players3 Oct 2026, 15:50 — 191 players3 Oct 2026, 16:50 — 165 players3 Oct 2026, 17:50 — 166 players3 Oct 2026, 18:50 — 172 players3 Oct 2026, 19:50 — 137 players3 Oct 2026, 20:50 — 122 players3 Oct 2026, 21:50 — 57 players3 Oct 2026, 10:453 Oct 2026, 21:50
13 measurements taken within a single day, net -70. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 37–211 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Oct 2026, 21:5057-65
3 Oct 2026, 20:50122-15
3 Oct 2026, 19:50137-35
3 Oct 2026, 18:50172+6
3 Oct 2026, 17:50166+1
3 Oct 2026, 16:50165-26
3 Oct 2026, 15:50191+11
3 Oct 2026, 14:50180+10
3 Oct 2026, 13:50170-3
3 Oct 2026, 12:50173+15
3 Oct 2026, 11:50158+53
3 Oct 2026, 10:50105-22
3 Oct 2026, 10:45127first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

939493.53 Oct 2026, 10:45 — 94 % liked3 Oct 2026, 10:50 — 94 % liked3 Oct 2026, 11:50 — 94 % liked3 Oct 2026, 12:50 — 94 % liked3 Oct 2026, 13:50 — 94 % liked3 Oct 2026, 14:50 — 94 % liked3 Oct 2026, 15:50 — 94 % liked3 Oct 2026, 16:50 — 94 % liked3 Oct 2026, 17:50 — 94 % liked3 Oct 2026, 18:50 — 93 % liked3 Oct 2026, 19:50 — 94 % liked3 Oct 2026, 20:50 — 94 % liked3 Oct 2026, 21:50 — 94 % liked3 Oct 2026, 10:453 Oct 2026, 21:50
13 measurements taken within a single day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 21:5094no change
3 Oct 2026, 20:5094no change
3 Oct 2026, 19:5094+1
3 Oct 2026, 18:5093-1
3 Oct 2026, 17:5094no change
3 Oct 2026, 16:5094no change
3 Oct 2026, 15:5094no change
3 Oct 2026, 14:5094no change
3 Oct 2026, 13:5094no change
3 Oct 2026, 12:5094no change
3 Oct 2026, 11:5094no change
3 Oct 2026, 10:5094no change
3 Oct 2026, 10:4594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.