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Laugh And Run [HORROR]

Laugh And Run [HORROR]

A Roblox experience owned by Laugh And Run Studios.

HorrorENhorrorstealthmultiplayer

Description (written by the developer; not a statement by this register)

🤫 Don't laugh... HE can hear you. Verity is hunting in the abandoned Play Place. Every so often you're forced to LAUGH - and he hears it from anywhere on the map. Hide in the tubes, ball pits and slides, move fast, and find a way to ESCAPE before she catches you! 🎮 HOW TO PLAY - Explore the Play Place and find the way out - When you laugh, RUN - Verity is coming - Work with friends or play alone ⭐ FEATURES - Creepy AI monster that hunts by sound - Funny laughs & sound effects to collect - Play with friends in your own private lobby - Daily login rewards - Gamepasses: Push, Carry & Throw, RC Car, Infinite Lives, VIP 🎁 Join our group "Laugh And Run Studios" for a FREE REVIVE! 📚 Chapter 1: Play Place - OUT NOW 🏫 Chapter 2: School - COMING SOON 👍 Like & ⭐ Favorite to support us!

Last updated by the developer 2 Oct 2026, 08:09 UTC.

2
playing (measured 2 Oct 2026, 08:30 UTC)
2,773
lifetime visits
63%
liked (17 👍 / 10 👎)
324
favourites (116.8 per 1k visits)
19 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Oct 2026, 08:304first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Play as Verity
199 R$
Infinite lives Pass
149 R$
Troll Room
99 R$
Remote Control Pass
99 R$
Carry & Throw Pass
79 R$
Push Pass
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing Laugh and Run · welcome10,375 · 100.0% win
First Escape · progression67 · 0.80% win
Laughed 100 Times · other5 · 0.10% win
Silent Runner · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

638272.52 October 2026 — 82 % liked12 October 2026 — 63 % liked2 October 202612 October 2026
2 measurements spanning 10 days, net -19. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Oct 2026, 08:3063-19
2 Oct 2026, 08:3082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.