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Rope An Egg

Rope An Egg

A Roblox experience owned by Lasso Labs.

AdventureENegg huntinghorse ridingsurvival

Description (written by the developer; not a statement by this register)

CODE: 50KVISITS 🥚 Rope an Egg! 🐎 🤠 Saddle up, grab your lasso, and hunt down rare eggs! 🐎 Ride your horse across dangerous lands 🪢 Lasso eggs and drag them back to your base 👹 Watch out — monsters are hunting you 💨 Escape before they catch you 🥚 Collect tons of unique & rare eggs 🏠 Bring your eggs back to your base 💰 Earn cash and upgrade your gear 🐴 Unlock faster & better horses 🪢 Upgrade your lasso to catch better eggs 🌎 Explore new areas with stronger monsters ✨ Find rare, legendary & secret eggs ⚡ Get stronger and hunt even farther from base! 🎮 Supports Desktop, Console, Mobile, and Tablet players 👍 Like the game & Join the Group for rewards! 🥚 How rare of an egg can you rope?

Last updated by the developer 2 Oct 2026, 04:37 UTC.

73
playing (measured 2 Oct 2026, 04:50 UTC)
385,143
lifetime visits
93%
liked (566 👍 / 40 👎)
17,154
favourites (44.5 per 1k visits)
21 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

7382544929 September 2026 — 390 players29 September 2026 — 440 players29 September 2026 — 352 players30 September 2026 — 419 players30 September 2026 — 475 players30 September 2026 — 395 players30 September 2026 — 335 players30 September 2026 — 260 players30 September 2026 — 370 players30 September 2026 — 409 players30 September 2026 — 350 players30 September 2026 — 416 players30 September 2026 — 579 players30 September 2026 — 638 players30 September 2026 — 740 players30 September 2026 — 825 players30 September 2026 — 659 players30 September 2026 — 650 players30 September 2026 — 756 players30 September 2026 — 751 players30 September 2026 — 659 players30 September 2026 — 532 players30 September 2026 — 521 players30 September 2026 — 543 players30 September 2026 — 593 players30 September 2026 — 586 players30 September 2026 — 447 players1 October 2026 — 466 players1 October 2026 — 278 players1 October 2026 — 212 players1 October 2026 — 160 players1 October 2026 — 113 players1 October 2026 — 164 players1 October 2026 — 209 players1 October 2026 — 161 players1 October 2026 — 187 players1 October 2026 — 219 players1 October 2026 — 245 players1 October 2026 — 331 players1 October 2026 — 245 players1 October 2026 — 300 players1 October 2026 — 379 players1 October 2026 — 279 players1 October 2026 — 296 players1 October 2026 — 279 players1 October 2026 — 221 players1 October 2026 — 241 players1 October 2026 — 224 players1 October 2026 — 226 players1 October 2026 — 217 players1 October 2026 — 246 players2 October 2026 — 247 players2 October 2026 — 253 players2 October 2026 — 205 players2 October 2026 — 192 players2 October 2026 — 73 players29 September 20262 October 2026
56 measurements spanning 2 days, net -317. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 56
Measured (UTC)PlayersChange
2 Oct 2026, 04:5073-119
2 Oct 2026, 03:50192-13
2 Oct 2026, 02:50205-48
2 Oct 2026, 01:50253+6
2 Oct 2026, 00:50247+1
1 Oct 2026, 23:50246+29
1 Oct 2026, 22:50217-9
1 Oct 2026, 21:50226+2
1 Oct 2026, 20:50224-17
1 Oct 2026, 19:50241+20
1 Oct 2026, 18:50221-58
1 Oct 2026, 17:50279-17
1 Oct 2026, 16:50296+17
1 Oct 2026, 15:50279-100
1 Oct 2026, 14:50379+79
1 Oct 2026, 13:50300+55
1 Oct 2026, 12:50245-86
1 Oct 2026, 11:50331+86
1 Oct 2026, 10:50245+26
1 Oct 2026, 09:50219first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Growth
299 R$
2x Money
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

A New Friend · collection118,749 · 100.0% win
Secret Keeper · collection1,623 · 2.4% win
Eternal Companion · collection200 · 0.20% win
Master Wrangler · collection4 · 0.00% win
Ranch Hand · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 29 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

929392.529 September 2026 — 92 % liked29 September 2026 — 92 % liked29 September 2026 — 92 % liked30 September 2026 — 92 % liked30 September 2026 — 92 % liked30 September 2026 — 92 % liked30 September 2026 — 92 % liked30 September 2026 — 92 % liked30 September 2026 — 92 % liked30 September 2026 — 93 % liked30 September 2026 — 93 % liked30 September 2026 — 93 % liked30 September 2026 — 93 % liked30 September 2026 — 93 % liked30 September 2026 — 93 % liked30 September 2026 — 93 % liked30 September 2026 — 93 % liked30 September 2026 — 93 % liked30 September 2026 — 93 % liked30 September 2026 — 93 % liked30 September 2026 — 93 % liked30 September 2026 — 93 % liked30 September 2026 — 93 % liked30 September 2026 — 93 % liked30 September 2026 — 93 % liked30 September 2026 — 93 % liked30 September 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked1 October 2026 — 93 % liked2 October 2026 — 93 % liked2 October 2026 — 93 % liked2 October 2026 — 93 % liked2 October 2026 — 93 % liked2 October 2026 — 93 % liked29 September 20262 October 2026
56 measurements spanning 2 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 56
Measured (UTC)% likedChange
2 Oct 2026, 04:5093no change
2 Oct 2026, 03:5093no change
2 Oct 2026, 02:5093no change
2 Oct 2026, 01:5093no change
2 Oct 2026, 00:5093no change
1 Oct 2026, 23:5093no change
1 Oct 2026, 22:5093no change
1 Oct 2026, 21:5093no change
1 Oct 2026, 20:5093no change
1 Oct 2026, 19:5093no change
1 Oct 2026, 18:5093no change
1 Oct 2026, 17:5093no change
1 Oct 2026, 16:5093no change
1 Oct 2026, 15:5093no change
1 Oct 2026, 14:5093no change
1 Oct 2026, 13:5093no change
1 Oct 2026, 12:5093no change
1 Oct 2026, 11:5093no change
1 Oct 2026, 10:5093no change
1 Oct 2026, 09:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.