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Rob The Mall

Rob The Mall

A Roblox experience owned by and Collect Cool Items.

SimulatorENstealthcollectiontime-escape

Description (written by the developer; not a statement by this register)

🛒Rob the mall! Steal anything you can carry, bonk anyone in your way with your pan, and escape back to your shop before time runs out! 💰 Put your items on your stands and earn cash every second! 🏃 Run on the treadmill to build Speed. The faster you are, the rarer the items you can carry! 🏬 Explore Toy Town, Cozy Living, Beauty Blvd, Neon Tech, Paw Paradise, Egg Grove and the Luxury Vault! 💎 ⭐ Find rarities from Common all the way to Secret! 📖 Fill your Index to claim rewards and unlock new pans! 🔥 Unlock trails, use trackers to find rare items and upgrade your plot! 🌙 The mall restocks every day with new items! 🎉 Thanks for playing!

Last updated by the developer 19 Oct 2026, 15:17 UTC.

2
playing (measured 20 Oct 2026, 15:45 UTC)
8,575
lifetime visits
64%
liked (9 👍 / 5 👎)
166
favourites (19.4 per 1k visits)
22 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Oct 2026, 15:454first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Money
299 R$
Double Unlocking Speed
199 R$
Eagle Eye
149 R$
Auto Collect
99 R$
Collect All
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome7,298 · 100.0% win
Stolen A Mythic Item · collection23 · 1.0% win
Stolen An Astral Item · other6 · 0.00% win
Stolen A Secret Item · collection3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.