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⚔️ +1 Viking Evolution

⚔️ +1 Viking Evolution

A Roblox experience owned by Viking Power!.

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Description (written by the developer; not a statement by this register)

🪓 Become the mightiest Viking! 💪 Gain +1 Power to grow stronger! 🪓 Unlock new legendary axes! ⚔️ Defeat enemies to get even stronger! 🐉 Beat powerful bosses! 💤 Earn Power even while offline! 🔨 Forge items to get insane drops! 🔨 👥 Join the group for rewards! 👍 Like and ⭐ Favorite the game to support future updates!

Last updated by the developer 15 Oct 2026, 15:49 UTC.

14
playing (measured 15 Oct 2026, 16:15 UTC)
17,790
lifetime visits
76%
liked (45 👍 / 14 👎)
283
favourites (15.9 per 1k visits)
22 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Oct 2026, 16:1514first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Dummy
2,999 R$
Crystal Dummy
1,599 R$
Lightning Axe
999 R$
Phoenix Axe
699 R$
Poison Dummy
599 R$
Super Aura
499 R$
Darkness Aura
439 R$
Diamond Dummy
239 R$
x2 Wins
79 R$
x16 Power
79 R$
Gold Dummy
69 R$
x8 Power
39 R$
x4 Power
16 R$
x2 Power
4 R$
x1.5 Power
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 15 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

768178.515 October 2026 — 81 % liked25 October 2026 — 76 % liked15 October 202625 October 2026
2 measurements spanning 10 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 16:1676-5
15 Oct 2026, 16:1581first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.