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E-Scooter Streets 🛴

E-Scooter Streets 🛴

A Roblox experience owned by Redicion Studio Games.

SimulatorENopen worldvehicle simulationpolice chase

Description (written by the developer; not a statement by this register)

🛴 E-SCOOTER STREETS | Open World Electric Scooter Game Experience the streets on powerful electric scooters! Buy new e-scooters, master wheelies, explore a large open world, customize your ride and escape from police chases. 🔥 FEATURES 🛴 Different Electric Scooters ⚡ Smooth & Realistic Scooter Physics 🏍️ Skill-Based Wheelies 🚔 Police Chases 💰 Buy & Unlock New Scooters 🔧 Scooter Workshop & Customization 👀 First-Person Riding 🪖 Wearable Helmets 🌎 Large Open World 🛣️ Explore Streets, Roads & Hidden Areas More scooters, locations, customization options and gameplay features are coming in future updates! ⚠️ EARLY BETA E-Scooter Streets is still in active development. You may encounter bugs, unfinished areas or features that will change over time. ⭐ Favorite + Like the game to support future updates! 💬 Have a scooter or feature you want to see? Let us know!

Last updated by the developer 5 Oct 2026, 22:52 UTC.

95
playing (measured 6 Oct 2026, 19:50 UTC)
134,897
lifetime visits
94%
liked (394 👍 / 25 👎)
379
favourites (2.8 per 1k visits)
22 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

951591276 Oct 2026, 16:15 — 118 players6 Oct 2026, 16:50 — 130 players6 Oct 2026, 17:50 — 159 players6 Oct 2026, 18:50 — 121 players6 Oct 2026, 19:50 — 95 players6 Oct 2026, 16:156 Oct 2026, 19:50
5 measurements taken within a single day, net -23. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–169 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Oct 2026, 19:5095-26
6 Oct 2026, 18:50121-38
6 Oct 2026, 17:50159+29
6 Oct 2026, 16:50130+12
6 Oct 2026, 16:15118first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 6 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

946 Oct 2026, 16:15 — 94 % liked6 Oct 2026, 16:50 — 94 % liked6 Oct 2026, 17:50 — 94 % liked6 Oct 2026, 18:50 — 94 % liked6 Oct 2026, 19:50 — 94 % liked6 Oct 2026, 16:156 Oct 2026, 19:50
5 measurements taken within a single day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 19:5094no change
6 Oct 2026, 18:5094no change
6 Oct 2026, 17:5094no change
6 Oct 2026, 16:5094no change
6 Oct 2026, 16:1594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.