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Firefighting Sim 🚒

Firefighting Sim 🚒

A Roblox experience owned by Blackbox Express.

SimulatorENsimulationemergency servicesco-op

Firefighting Sim 🚒 is a simulator experience on Roblox, created in 2026, with over 12.9 million lifetime visits. It records 27,288 playing now, a like rating of 91%, 21,310 favourites.

Description (written by the developer; not a statement by this register)

🚒 Be a firefighter! Answer 911 calls, race your fire truck through Oak Ridge with sirens blaring, and battle fires that spread for real, in first person with your crew. Someone's still inside. Go get them. 🔥 🚨 20+ fire trucks: engines, ladder towers, tankers, brush trucks, rescue ambulances & chief cars. Wail, yelp, and pull the air horn cord! 🪓 Force doors with axes & chainsaws, throw ladders, stretch hose lines, mask up in the smoke 🐕 Search burning buildings with your K9 partner 🏠 House, apartment & office fires, brush fires, car fires... and plane crashes at the airport ✈️ ⛈️ Lightning storms, rain, day & night 🎖️ Rank up from Recruit to Fire Chief: grade your calls, earn badges, daily challenges & leaderboards 🎮 Play on PC, mobile & console with full controller support The fire rescue simulator where every call is different. FREE PRIVATE SERVERS! Fight fires, have fun, be safe! 👍 Like & ⭐ Favorite for updates!

Last updated by the developer 11 Oct 2026, 20:36 UTC.

16,947
playing (measured 11 Oct 2026, 22:50 UTC)
13,252,305
lifetime visits
92%
liked (12,231 👍 / 1,134 👎)
21,310
favourites (1.6 per 1k visits)
22 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

13,74434,25423,99916,9478 October 202611 October 2026
87 measurements spanning 4 days, net +83. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 10,668–37,331 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 87
Measured (UTC)PlayersChange
11 Oct 2026, 22:5016,947-303
11 Oct 2026, 21:5017,250-1,858
11 Oct 2026, 20:5019,108-3,709
11 Oct 2026, 19:5022,817-4,471
11 Oct 2026, 18:5027,288-3,394
11 Oct 2026, 17:5030,682-2,078
11 Oct 2026, 16:5032,760-394
11 Oct 2026, 15:5033,154-339
11 Oct 2026, 14:5033,493-33
11 Oct 2026, 13:5033,526-728
11 Oct 2026, 12:5034,254+3,567
11 Oct 2026, 11:5030,687+2,055
11 Oct 2026, 10:5028,632+116
11 Oct 2026, 09:5028,516+460
11 Oct 2026, 08:5028,056+128
11 Oct 2026, 07:5027,928+1,358
11 Oct 2026, 06:5026,570+3,213
11 Oct 2026, 05:5023,357+1,644
11 Oct 2026, 04:5021,713-859
11 Oct 2026, 03:5022,572first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#6 Up & coming#17 Top trending#71 Top playing now

Growth

34825.565 October 202611 October 2026
145 measurements spanning 6 days, net -42. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every rank on Up & coming count we have recorded, most recent 20 of 145
Measured (UTC)Rank on Up & comingChange
11 Oct 2026, 22:256no change
11 Oct 2026, 21:256-1
11 Oct 2026, 20:257+1
11 Oct 2026, 19:256+1
11 Oct 2026, 18:255no change
11 Oct 2026, 17:255no change
11 Oct 2026, 16:255no change
11 Oct 2026, 15:255no change
11 Oct 2026, 14:255no change
11 Oct 2026, 13:255no change
11 Oct 2026, 12:255no change
11 Oct 2026, 11:255no change
11 Oct 2026, 10:255no change
11 Oct 2026, 09:255no change
11 Oct 2026, 08:255-1
11 Oct 2026, 07:256+1
11 Oct 2026, 06:255no change
11 Oct 2026, 05:255no change
11 Oct 2026, 04:255no change
11 Oct 2026, 03:255first reading

Position on Roblox’s up & coming sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

Fire Chief
1,999 R$
Dalmatian
149 R$
Rescue Kit
99 R$
Sprint
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Alarm · progression1,312,746 · 100.0% win
Lifesaver · progression416,537 · 35.6% win
Seasoned · progression108,712 · 10.5% win
Guardian · progression6,791 · 0.70% win
Veteran · progression3,462 · 0.30% win
On Shift · other340 · 0.00% win
Career Firefighter · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 8 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

919291.58 October 202611 October 2026
87 measurements spanning 4 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 87
Measured (UTC)% likedChange
11 Oct 2026, 22:5092no change
11 Oct 2026, 21:5092no change
11 Oct 2026, 20:5092no change
11 Oct 2026, 19:5092+1
11 Oct 2026, 18:5091-1
11 Oct 2026, 17:5092no change
11 Oct 2026, 16:5092+1
11 Oct 2026, 15:5091no change
11 Oct 2026, 14:5091no change
11 Oct 2026, 13:5091no change
11 Oct 2026, 12:5091no change
11 Oct 2026, 11:5091no change
11 Oct 2026, 10:5091no change
11 Oct 2026, 09:5091no change
11 Oct 2026, 08:5091no change
11 Oct 2026, 07:5091no change
11 Oct 2026, 06:5091no change
11 Oct 2026, 05:5091no change
11 Oct 2026, 04:5091no change
11 Oct 2026, 03:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.