Firefighting Sim 🚒
A Roblox experience owned by Blackbox Express.
SimulatorENsimulationemergency servicesco-op
Firefighting Sim 🚒 is a simulator experience on Roblox, created in 2026, with over 12.9 million lifetime visits. It records 27,288 playing now, a like rating of 91%, 21,310 favourites.
Description (written by the developer; not a statement by this register)
🚒 Be a firefighter! Answer 911 calls, race your fire truck through Oak Ridge with sirens blaring, and battle fires that spread for real, in first person with your crew. Someone's still inside. Go get them. 🔥 🚨 20+ fire trucks: engines, ladder towers, tankers, brush trucks, rescue ambulances & chief cars. Wail, yelp, and pull the air horn cord! 🪓 Force doors with axes & chainsaws, throw ladders, stretch hose lines, mask up in the smoke 🐕 Search burning buildings with your K9 partner 🏠 House, apartment & office fires, brush fires, car fires... and plane crashes at the airport ✈️ ⛈️ Lightning storms, rain, day & night 🎖️ Rank up from Recruit to Fire Chief: grade your calls, earn badges, daily challenges & leaderboards 🎮 Play on PC, mobile & console with full controller support The fire rescue simulator where every call is different. FREE PRIVATE SERVERS! Fight fires, have fun, be safe! 👍 Like & ⭐ Favorite for updates!
Last updated by the developer 11 Oct 2026, 20:36 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Oct 2026, 22:50 | 16,947 | -303 |
| 11 Oct 2026, 21:50 | 17,250 | -1,858 |
| 11 Oct 2026, 20:50 | 19,108 | -3,709 |
| 11 Oct 2026, 19:50 | 22,817 | -4,471 |
| 11 Oct 2026, 18:50 | 27,288 | -3,394 |
| 11 Oct 2026, 17:50 | 30,682 | -2,078 |
| 11 Oct 2026, 16:50 | 32,760 | -394 |
| 11 Oct 2026, 15:50 | 33,154 | -339 |
| 11 Oct 2026, 14:50 | 33,493 | -33 |
| 11 Oct 2026, 13:50 | 33,526 | -728 |
| 11 Oct 2026, 12:50 | 34,254 | +3,567 |
| 11 Oct 2026, 11:50 | 30,687 | +2,055 |
| 11 Oct 2026, 10:50 | 28,632 | +116 |
| 11 Oct 2026, 09:50 | 28,516 | +460 |
| 11 Oct 2026, 08:50 | 28,056 | +128 |
| 11 Oct 2026, 07:50 | 27,928 | +1,358 |
| 11 Oct 2026, 06:50 | 26,570 | +3,213 |
| 11 Oct 2026, 05:50 | 23,357 | +1,644 |
| 11 Oct 2026, 04:50 | 21,713 | -859 |
| 11 Oct 2026, 03:50 | 22,572 | first reading |
Concurrent players at each of our measurements (insert-on-change).
On the Roblox charts
#6 Up & coming#17 Top trending#71 Top playing now
Growth
| Measured (UTC) | Rank on Up & coming | Change |
|---|---|---|
| 11 Oct 2026, 22:25 | 6 | no change |
| 11 Oct 2026, 21:25 | 6 | -1 |
| 11 Oct 2026, 20:25 | 7 | +1 |
| 11 Oct 2026, 19:25 | 6 | +1 |
| 11 Oct 2026, 18:25 | 5 | no change |
| 11 Oct 2026, 17:25 | 5 | no change |
| 11 Oct 2026, 16:25 | 5 | no change |
| 11 Oct 2026, 15:25 | 5 | no change |
| 11 Oct 2026, 14:25 | 5 | no change |
| 11 Oct 2026, 13:25 | 5 | no change |
| 11 Oct 2026, 12:25 | 5 | no change |
| 11 Oct 2026, 11:25 | 5 | no change |
| 11 Oct 2026, 10:25 | 5 | no change |
| 11 Oct 2026, 09:25 | 5 | no change |
| 11 Oct 2026, 08:25 | 5 | -1 |
| 11 Oct 2026, 07:25 | 6 | +1 |
| 11 Oct 2026, 06:25 | 5 | no change |
| 11 Oct 2026, 05:25 | 5 | no change |
| 11 Oct 2026, 04:25 | 5 | no change |
| 11 Oct 2026, 03:25 | 5 | first reading |
Position on Roblox’s up & coming sort over time (global/desktop). Lower is higher up the chart.
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 8 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 11 Oct 2026, 22:50 | 92 | no change |
| 11 Oct 2026, 21:50 | 92 | no change |
| 11 Oct 2026, 20:50 | 92 | no change |
| 11 Oct 2026, 19:50 | 92 | +1 |
| 11 Oct 2026, 18:50 | 91 | -1 |
| 11 Oct 2026, 17:50 | 92 | no change |
| 11 Oct 2026, 16:50 | 92 | +1 |
| 11 Oct 2026, 15:50 | 91 | no change |
| 11 Oct 2026, 14:50 | 91 | no change |
| 11 Oct 2026, 13:50 | 91 | no change |
| 11 Oct 2026, 12:50 | 91 | no change |
| 11 Oct 2026, 11:50 | 91 | no change |
| 11 Oct 2026, 10:50 | 91 | no change |
| 11 Oct 2026, 09:50 | 91 | no change |
| 11 Oct 2026, 08:50 | 91 | no change |
| 11 Oct 2026, 07:50 | 91 | no change |
| 11 Oct 2026, 06:50 | 91 | no change |
| 11 Oct 2026, 05:50 | 91 | no change |
| 11 Oct 2026, 04:50 | 91 | no change |
| 11 Oct 2026, 03:50 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.