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Build a Hero and Battle Others [UPDATE 1, THE PIT]

Build a Hero and Battle Others [UPDATE 1, THE PIT]

A Roblox experience owned by Creatine Games.

Fighting & PvPENcustomizationbattleeggs

Description (written by the developer; not a statement by this register)

⚡ BUILD A HERO. BECOME LEGENDARY. BATTLE EVERYONE. ⚡ CODE : Release2026, next code at 1000 Likes! Create your own ultimate hero from the ground up! 🦸 🔨 BUILD — Customize your hero with different body parts, powers, weapons, armor, and abilities. ⚔️ BATTLE — Put your creation to the test and fight other players in epic battles! 💥 UPGRADE — Unlock stronger parts, discover new abilities, and make your hero even more powerful. 🏆 BECOME THE STRONGEST — Build, fight, win, and prove that YOUR hero is the best! 🐺 OPEN EGGS! - Use your coins to purchase companions alongside you! What kind of hero will YOU build?

Last updated by the developer 24 Sept 2026, 23:50 UTC.

0
playing (measured 3 Oct 2026, 11:15 UTC)
1,869
lifetime visits
94%
liked (59 👍 / 4 👎)
142
favourites (76.0 per 1k visits)
22 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Oct 2026, 11:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hollow Set (LIMITED)
699 R$
VIP +1 Hero
399 R$
2x Luck
249 R$
2x Cash
199 R$
Battle Auto Clicker
149 R$
Fast Roll + Auto Roll
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome, Hero! · welcome1,403 · 0.00% win
Forge Apprentice · collection1,148 · 0.00% win
First Victory · progression490 · 0.00% win
Crime Crusher · progression263 · 0.00% win
Reborn · progression186 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.