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(🎃HALLOWEEN🎃) Click The Money Tree

(🎃HALLOWEEN🎃) Click The Money Tree

A Roblox experience owned by Philosopher's Stone Studio.

Clicker & idleENmoneyhalloweenupgrades

Description (written by the developer; not a statement by this register)

🌳 CLICK THE MONEY TREE! 💰 Click the tree. Pick up the money. Buy upgrades. Get rich! 💸 🌱 Grow 300+ trees 💰 Collect tons of money ⚡ Buy thousands of powerful upgrades 🔄 Rebirth and get stronger 🪐 Unlock new worlds 💎 Collect rare items 🏆 Earn achievements Redeem Code “SPOOKY” for a sweet surprise! 🍬 How much money can you make? 💰

Last updated by the developer 22 Oct 2026, 05:45 UTC.

1
playing (measured 23 Oct 2026, 14:31 UTC)
4,142
lifetime visits
56%
liked (10 👍 / 8 👎)
74
favourites (17.9 per 1k visits)
22 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Oct 2026, 14:311first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlimited Rebirths
620 R$
VIP
499 R$
2x Money
399 R$
2x Luck
299 R$
2x Cases
249 R$
+3 Auto Clicker
199 R$
2x Candy Corn
149 R$
Auto Pickup
29 R$
Unlimited Water
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Grove · welcome3,063 · 44.4% win
One Small Step · progression3,060 · 44.4% win
Unboxed · collection718 · 14.8% win
Born Again · progression441 · 7.4% win
Rebirth Royalty · progression18 · 7.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.