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[PETS!] Crash a Car ๐Ÿ’ฅ

[PETS!] Crash a Car ๐Ÿ’ฅ

A Roblox experience owned by StoltzeStudios.

SimulatorENcar crashingpet collectionupgrade mechanics

Description (written by the developer; not a statement by this register)

Welcome to Crash a Car! ๐Ÿ’ฅ How to Play: ๐Ÿš— Launch your car and smash through walls ๐Ÿ’ฐ Earn cash from every crash โฌ†๏ธ Upgrade your Engine, Wheels, Bumper and Cash ๐Ÿฅš Find eggs in smashed walls and hatch cute pets ๐Ÿพ Pets ride on your car and boost your cash and power ๐Ÿ€ Hit lucky crashes for huge bonus rewards ๐Ÿš™ Unlock 18 cars, from a rusty junker to monster machines ๐Ÿ” Rebirth to reach 15 crazy worlds ๐Ÿ† Battle friends in the Demolition Derby! ๐ŸŽฎ Supports Desktop, Console, Mobile, and Tablet players

Last updated by the developer 27 Sept 2026, 19:43 UTC.

0
playing (measured 12 Oct 2026, 07:45 UTC)
7,272
lifetime visits
76%
liked (22 ๐Ÿ‘ / 7 ๐Ÿ‘Ž)
189
favourites (26.0 per 1k visits)
23 September 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
12 Oct 2026, 07:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

PREMIUM CRASH PASS
399 R$
OP Auto Crash
249 R$
Fast Hatch
149 R$
VIP
149 R$
2X POWER
9 R$
2X CASH
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

First Crash ยท other5,762 ยท 0.00% win
First Rebirth ยท progression429 ยท 0.00% win
Meet the Owner ยท other304 ยท 0.00% win
Super Rebirth ยท progression4 ยท 0.00% win
7 Day Streak ยท progression0 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.