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Fight At Home !

Fight At Home !

A Roblox experience owned by FightClubGame.

Fighting & PvPENcombatsurvivalquest

Description (written by the developer; not a statement by this register)

🏠 **THE FAMILY IS GONE. THE HOUSE IS YOURS.** The family left for a few days... and the peaceful house quickly turned into a **hunting ground**. 💥 Fight anyone you see. 💰 Defeat players to earn Cash. 📋 Complete quests for extra rewards. ⚔️ Buy weapons and defend yourself. But there’s one rule: ☠️ **If you die, you lose your weapon.** Search the house, complete challenges, hunt other players and survive the chaos before the family comes back. 🏠 Huge House ⚔️ Multiple Weapons 💰 Cash & Quests ☠️ High-Risk Combat 🎮 **PC • Mobile • Console**

Last updated by the developer 26 Sept 2026, 21:24 UTC.

56
playing (measured 27 Sept 2026, 05:30 UTC)
24,990
lifetime visits
52%
liked (80 👍 / 74 👎)
12,193
favourites (487.9 per 1k visits)
23 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Sept 2026, 05:3056first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pack Teddy Bear
999 R$
2x Damage
599 R$
2x Life
499 R$
2x Money
299 R$
2x Energy
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 11 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

495250.527 September 2026 — 50 % liked7 October 2026 — 49 % liked17 October 2026 — 52 % liked27 September 202617 October 2026
3 measurements spanning 20 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 05:3252+3
7 Oct 2026, 05:3249-1
27 Sept 2026, 05:3150first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
18 October 2026
Roblox entity thumbnail
27 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.