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[πŸŽƒ]STEAL A CAR!

[πŸŽƒ]STEAL A CAR!

A Roblox experience owned by Voided Gamez.

SimulatorENstealthtycooncollection

Description (written by the developer; not a statement by this register)

πŸš— Welcome to STEAL A CAR! πŸš— Sneak into the dealerships, grab a car and RUN before the angry Mechanics catch you! πŸ’° Park stolen cars on your lot to earn cash every second, even while you're offline πŸ”§ Upgrade your cars to make them pay more πŸƒ Squat at your rack to get faster and outrun the Mechanics πŸ’Ž Collect every rarity, from Common all the way up to Divine πŸ“– Fill your Car Index and unlock them all 🏁 Race your friends on the Race Track πŸ“¦ Open crates for a chance at rare cars πŸ† Climb the Top Earners leaderboard and show off your lot ⚑ Join during ADMIN ABUSE events, when the devs hop in with crazy surprises! πŸ‘ Like and ⭐ favorite the game so you never miss an update or event!

Last updated by the developer 3 Oct 2026, 20:41 UTC.

11
playing (measured 3 Oct 2026, 20:45 UTC)
5,715
lifetime visits
79%
liked (38 πŸ‘ / 10 πŸ‘Ž)
77
favourites (13.5 per 1k visits)
24 September 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
3 Oct 2026, 20:4511first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Spawn Radar
3,000 R$
VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

787978.53 October 2026 β€” 78 % liked13 October 2026 β€” 79 % liked3 October 202613 October 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 78–79 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 20:4779+1
3 Oct 2026, 20:4678first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
10 October 2026
Roblox entity thumbnail
3 October 2026

Every distinct icon we’ve recorded for this game, newest first β€” watching how it rebrands to chase the algorithm.