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[UPD]SLENDER

[UPD]SLENDER

A Roblox experience owned by B4nk Sims.

HorrorENhorrorsurvivalindie

Description (written by the developer; not a statement by this register)

🌲 Slender: The Eight Pages is currently a game test based off the loved 2012 game Expect bugs, glitches, and other issues while we continue working on the game. Your feedback is greatly appreciated and will help us improve the experience. More updates and content are coming soon! 👁️📄

Last updated by the developer 30 Sept 2026, 23:36 UTC.

0
playing (measured 1 Oct 2026, 08:15 UTC)
1,618
lifetime visits
82%
liked (59 👍 / 13 👎)
517
favourites (319.5 per 1k visits)
24 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Oct 2026, 08:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Become The Monster
149 R$
Inifinite Lives
100 R$
Radar
99 R$
Push Pass
79 R$
Unlimited Sprint
79 R$
Carry a friend
50 R$
UNLIMITED BATTERY
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You met the owner! · social1,677 · 35.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

829588.51 October 2026 — 95 % liked11 October 2026 — 82 % liked1 October 202611 October 2026
2 measurements spanning 10 days, net -13. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Oct 2026, 08:1682-13
1 Oct 2026, 08:1595first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.