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+1 Car Obby Escape

+1 Car Obby Escape

A Roblox experience owned by King Car Drivers.

ObbyENobstacle coursevehicle physicsleaderboards

Description (written by the developer; not a statement by this register)

🚗 Welcome to +1 Car Obby Escape! 🚗 HOW TO PLAY: ⚡ Boost your car and use it to reach new platforms! 🛣️ Drive across obstacles to move through the course. 💪 Upgrade your car and unlock new abilities as you progress. 🏃 Race through challenging stages and avoid falling behind! 🌍 Climb the leaderboards and become the BEST driver on the server. 🚀 Keep moving forward, but one wrong move could send you all the way back! 😱 Think you have what it takes to escape? LIKE the game and join the GROUP for Rewards! 👍

Last updated by the developer 2 Oct 2026, 12:39 UTC.

5
playing (measured 5 Oct 2026, 06:00 UTC)
28,477
lifetime visits
90%
liked (46 👍 / 5 👎)
5,282
favourites (185.5 per 1k visits)
24 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Oct 2026, 06:005first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Treadmill
599 R$
Hacker Treadmill
399 R$
King Treadmill
249 R$
F1 Car
199 R$
Infinite Revives
179 R$
OP Treadmill
149 R$
Future Car
149 R$
Mega Treadmill
79 R$
2x Speed
59 R$
Ultra Treadmill
49 R$
2x Wins
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome31,460 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

909793.55 October 2026 — 97 % liked15 October 2026 — 90 % liked5 October 202615 October 2026
2 measurements spanning 10 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 06:0390-7
5 Oct 2026, 06:0197first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.