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[πŸŒ…UPD] Throw a Spear!

[πŸŒ…UPD] Throw a Spear!

A Roblox experience owned by Validae Games.

MinigamesENthrowingleaderboardrebirth

Description (written by the developer; not a statement by this register)

πŸ†• [RELEASE!] Brand New Game! Join Now! πŸ†• πŸš€ Rush in to secure your spot on the Leaderboard! We are CONSTANTLY UPDATING based on your feedback! 🎯 Throw the spear as far and as fast as you can! ⚑ Level up, unlock new spears, and set new records! πŸ”± Collect tons of skins and attachments! πŸ”„ Rebirth to get stronger and throw even further! πŸ‘ Enjoyed the game? Like and Favorite! 🎁 Join the group to get CODES!

Last updated by the developer 18 Oct 2026, 06:11 UTC.

1
playing (measured 18 Oct 2026, 09:30 UTC)
432
lifetime visits
86%
liked (6 πŸ‘ / 1 πŸ‘Ž)
27
favourites (62.5 per 1k visits)
24 September 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
18 Oct 2026, 09:301first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP Permanent
800 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome329 Β· 0.00% win
🎯 THROW A SPEAR! · other237 · 0.00% win
CRITICAL OVERDRIVE!!! Β· other188 Β· 0.00% win
🏁 THE EDGE OF SPACE 🏁 · progression24 · 0.00% win
Welcome to Neon Rift! Β· welcome17 Β· 0.00% win
Welcome To Dreamcore! Β· welcome6 Β· 0.00% win
Welcome To Daybreak! Β· welcome4 Β· 0.00% win
Welcome To Canvas! Β· welcome2 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.