Martial Arts World [IMMORTAL REALM]
A Roblox experience owned by Tayara Studios.
Fighting & PvPENcultivationmurimparry-mechanic
Martial Arts World [IMMORTAL REALM] is a fighting-pvp Roblox experience created on 2026-09-24. The game currently has 1,238 players online. It has accumulated 502,730 lifetime visits and 5,707 favorites. User engagement metrics show a 97% like percentage. The experience focuses on parry-based cultivation combat mechanics.
Description (written by the developer; not a statement by this register)
⚠️ PRIVATE SERVERS ARE MOVED TO INGAME MENUS AS CODE-BASED JOINING TO ACCOMMODATE CONSOLE AND NEW REGIONS ⚠️ This is a Parry-based Cultivation Murim Fighting RPG Game, with increased difficulty Enter the Murim as an unknown martial artist. Train your body, cultivate your qi, and pursue strength beyond mortal limits. The path to mastery is unforgiving, and not every battle is yours to win. Fight with fists or steel. Read your opponent, parry their strikes, and turn an opening into victory. Reckless attacks leave you exposed; strength alone will not save you. Face dangerous qi beasts and rival martial artists. Learn from defeat, refine your techniques, and overcome those who once stood beyond your reach. Temper your body. Sharpen your blade. Forge your path. CODES ON INGAME MENU KEYBINDS M1 / Left Click - Light Attack M2 / Right Click - Heavy Attack F - Parry Q - Directional Dodge Shift - Sprint Alt - Lock Camera T - Target Lock N - Map Y - Execute WASD - Move Space - Jump
Last updated by the developer 25 Oct 2026, 01:18 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Oct 2026, 08:50 | 1,131 | -13 |
| 25 Oct 2026, 07:50 | 1,144 | -128 |
| 25 Oct 2026, 06:50 | 1,272 | -29 |
| 25 Oct 2026, 05:50 | 1,301 | -8 |
| 25 Oct 2026, 04:50 | 1,309 | -24 |
| 25 Oct 2026, 03:50 | 1,333 | +95 |
| 25 Oct 2026, 02:50 | 1,238 | -22 |
| 25 Oct 2026, 01:50 | 1,260 | +32 |
| 25 Oct 2026, 00:50 | 1,228 | +171 |
| 24 Oct 2026, 23:50 | 1,057 | -48 |
| 24 Oct 2026, 22:50 | 1,105 | -32 |
| 24 Oct 2026, 21:50 | 1,137 | -41 |
| 24 Oct 2026, 20:50 | 1,178 | -78 |
| 24 Oct 2026, 19:50 | 1,256 | -10 |
| 24 Oct 2026, 18:50 | 1,266 | -2 |
| 24 Oct 2026, 17:50 | 1,268 | +5 |
| 24 Oct 2026, 16:50 | 1,263 | -22 |
| 24 Oct 2026, 15:50 | 1,285 | +98 |
| 24 Oct 2026, 14:50 | 1,187 | +152 |
| 24 Oct 2026, 13:50 | 1,035 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 20 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Oct 2026, 08:50 | 97 | no change |
| 25 Oct 2026, 07:50 | 97 | no change |
| 25 Oct 2026, 06:50 | 97 | no change |
| 25 Oct 2026, 05:50 | 97 | no change |
| 25 Oct 2026, 04:50 | 97 | no change |
| 25 Oct 2026, 03:50 | 97 | no change |
| 25 Oct 2026, 02:50 | 97 | no change |
| 25 Oct 2026, 01:50 | 97 | no change |
| 25 Oct 2026, 00:50 | 97 | no change |
| 24 Oct 2026, 23:50 | 97 | no change |
| 24 Oct 2026, 22:50 | 97 | no change |
| 24 Oct 2026, 21:50 | 97 | no change |
| 24 Oct 2026, 20:50 | 97 | no change |
| 24 Oct 2026, 19:50 | 97 | no change |
| 24 Oct 2026, 18:50 | 97 | no change |
| 24 Oct 2026, 17:50 | 97 | no change |
| 24 Oct 2026, 16:50 | 97 | no change |
| 24 Oct 2026, 15:50 | 97 | no change |
| 24 Oct 2026, 14:50 | 97 | no change |
| 24 Oct 2026, 13:50 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.