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⚡ Crypto Farmer Tycoon [REBIRTH!]

⚡ Crypto Farmer Tycoon [REBIRTH!]

A Roblox experience owned by Hard Fork Interactive.

TycoonENcryptocyberpunkrebirth

Description (written by the developer; not a statement by this register)

⚡ WELCOME TO CRYPTO FARMER TYCOON ⚡ Build the ultimate server farm, expand your network, and dominate the vault! Expand your infrastructure, optimize your data flow, and execute the ultimate Hard Fork to reset and scale your profits exponentially. 💻 HOW TO PLAY: 🖥️ BUILD: Construct high-powered compute rigs and server racks. 🏦 STORE: Upgrade your Vault Capacity to maximize cash storage. ⚡ HARD FORK: Prestige to unlock permanent multipliers and access higher floors! 💎 GEM SHOP: Spend Cyber Gems to supercharge your automation and speed. 🎁 EXCLUSIVE GROUP PERKS: Join Hard Fork Interactive to instantly unlock: ⚡ +10% Passive Cash Boost across all floors! 🛡️ Group-Only HUD Badge & special chat title. 👍 LIKE & FAVORITE FOR UPDATES! 💖 Next Code at 1,000 Likes! 💾 Your progression auto-saves automatically. Tags: Tycoon, Crypto, Cyberpunk, Rebirth, Prestige, Simulator, Automation, Hard Fork, Mining, Server Farm, Hard Fork Interactive

Last updated by the developer 27 Sept 2026, 21:00 UTC.

0
playing (measured 19 Oct 2026, 20:45 UTC)
1,527
lifetime visits
47%
liked (7 👍 / 8 👎)
23
favourites (15.1 per 1k visits)
25 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Oct 2026, 20:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Farmer
299 R$
Auto-Collector VIP
199 R$
2x Crypto Multiplier
149 R$
Supercharged Power Grid
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played the Game · welcome1,397 · 0.00% win
Executed Hard Fork V1 · progression6 · 100.0% win
Jackpot Winner · other2 · 0.00% win
Unlocked Floor 2 · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

475048.519 October 2026 — 50 % liked29 October 2026 — 47 % liked19 October 202629 October 2026
2 measurements spanning 10 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Oct 2026, 20:4647-3
19 Oct 2026, 20:4650first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.