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Jasjus Party

Jasjus Party

A Roblox experience owned by XIAO'STORE.

Last updated by the developer 29 Sept 2026, 09:02 UTC.

2
playing (measured 29 Sept 2026, 15:45 UTC)
395
lifetime visits
92%
liked (11 👍 / 1 👎)
0
favourites
25 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Sept 2026, 15:453first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VVIP
50 R$
VIP
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

JASJUS PARTY · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

92100961 October 2026 — 100 % liked11 October 2026 — 100 % liked21 October 2026 — 92 % liked1 October 202621 October 2026
3 measurements spanning 20 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Oct 2026, 21:1892-8
11 Oct 2026, 20:23100no change
1 Oct 2026, 16:35100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.