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[📡UPD] Catch a Boss

[📡UPD] Catch a Boss

A Roblox experience owned by ARAKNID.

SimulatorENboss fightingcollectionbase building

Description (written by the developer; not a statement by this register)

Knock out crazy bosses, grab their briefcase and RUN back to your base before they catch you! 🥊 Punch bosses until they drop their briefcase 🏃 Escape: the boss chases you all the way to your hideout! 💼 Open your contracts to reveal the boss you caught, from Common to SECRET 💰 Lock your bosses in your prison and earn cash every second 👟 Train on your treadmill and punching bag to get faster and stronger 🗺️ Unlock 10 worlds: Neighborhood Alley, Biker Gang, Italian Mafia, The Palace, Yakuza, Avocado Cartel, The Manor, Corporate Tower, The Laboratory and... Illuminati 👁️ ⭐ Golden Hour and Rare Boss events every 30 minutes! ✨ 100+ bosses to collect, mutations, secret rooms to find... 💀 NEW: the BIG BOSS! Team up with the whole server to take him down and win epic briefcases! 👍 Like the game and join the ARAKNID group for a free reward!

Last updated by the developer 13 Oct 2026, 09:33 UTC.

1
playing (measured 14 Oct 2026, 23:15 UTC)
56,249
lifetime visits
88%
liked (161 👍 / 23 👎)
329
favourites (5.8 per 1k visits)
25 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Oct 2026, 23:153first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Punching Bag
1,599 R$
Admin Treadmill
1,599 R$
Neon Punching Bag
749 R$
Neon Treadmill
749 R$
Combo Training
599 R$
VIP Prison
499 R$
x2 Contracts Forever
429 R$
Luck Forever
299 R$
Diamond Punching Bag
259 R$
Diamond Treadmill
259 R$
+2 Contract Slots
149 R$
Gold Punching Bag
39 R$
Gold Treadmill
39 R$
Bronze Punching Bag
9 R$
Bronze Treadmill
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome, Agent! · welcome38,982 · 100.0% win
First Catch · progression29,981 · 82.8% win
Trained Agent · progression25,167 · 69.0% win
Biker Gang · progression13,080 · 55.2% win
Italian Mafia · progression3,400 · 13.8% win
First Mission · progression1,582 · 13.8% win
Riot King Down · progression1,541 · 13.8% win
Big Boss Down · progression1,512 · 0.00% win
The Palace · progression1,242 · 0.00% win
Mythic Catch · progression830 · 0.00% win
Yakuza · progression502 · 0.00% win
Avocado Cartel · progression333 · 0.00% win
The Lost Temple · collection252 · 0.00% win
The Manor · progression201 · 0.00% win
The Pianist's Dungeon · collection137 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

878887.514 October 2026 — 87 % liked24 October 2026 — 88 % liked14 October 202624 October 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 23:1688+1
14 Oct 2026, 23:1587first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.