[📡UPD] Catch a Boss
A Roblox experience owned by ARAKNID.
SimulatorENboss fightingcollectionbase building
Description (written by the developer; not a statement by this register)
Knock out crazy bosses, grab their briefcase and RUN back to your base before they catch you! 🥊 Punch bosses until they drop their briefcase 🏃 Escape: the boss chases you all the way to your hideout! 💼 Open your contracts to reveal the boss you caught, from Common to SECRET 💰 Lock your bosses in your prison and earn cash every second 👟 Train on your treadmill and punching bag to get faster and stronger 🗺️ Unlock 10 worlds: Neighborhood Alley, Biker Gang, Italian Mafia, The Palace, Yakuza, Avocado Cartel, The Manor, Corporate Tower, The Laboratory and... Illuminati 👁️ ⭐ Golden Hour and Rare Boss events every 30 minutes! ✨ 100+ bosses to collect, mutations, secret rooms to find... 💀 NEW: the BIG BOSS! Team up with the whole server to take him down and win epic briefcases! 👍 Like the game and join the ARAKNID group for a free reward!
Last updated by the developer 13 Oct 2026, 09:33 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Oct 2026, 23:15 | 3 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Oct 2026, 23:16 | 88 | +1 |
| 14 Oct 2026, 23:15 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.