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Build Anything With Clones!

Build Anything With Clones!

A Roblox experience owned by Brick Crew Studios.

Sandbox & buildingENclone armycreative buildingmultiplayer

Description (written by the developer; not a statement by this register)

🛠️ What would you build with a team of YOU? Pick an idea and put your clones to work! Search for cars, houses, castles and more, then watch your mini army build them piece by piece. 👷 Your avatar becomes your building team 🚗 Try vehicles and explore your finished builds 💾 Save your favourites to build again ⚡ Your first build gets a FREE speed boost 👥 Play with friends in FREE private servers Start small or go huge. What will your clones build next? Building • Sandbox • Clones • Cars • Creative • Multiplayer

Last updated by the developer 16 Oct 2026, 18:18 UTC.

90
playing (measured 16 Oct 2026, 21:50 UTC)
41,751
lifetime visits
58%
liked (22 👍 / 16 👎)
174
favourites (4.2 per 1k visits)
25 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9010999.516 Oct 2026, 19:30 — 109 players16 Oct 2026, 19:50 — 102 players16 Oct 2026, 20:50 — 101 players16 Oct 2026, 21:50 — 90 players16 Oct 2026, 19:3016 Oct 2026, 21:50
4 measurements taken within a single day, net -19. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–112 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Oct 2026, 21:5090-11
16 Oct 2026, 20:50101-1
16 Oct 2026, 19:50102-7
16 Oct 2026, 19:30109first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x build speed
29 R$
Two extra clones
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Build · progression22,127 · 100.0% win
10 Builds · progression1,446 · 17.4% win
1 Hour Played · other752 · 9.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 16 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

585958.516 Oct 2026, 19:31 — 59 % liked16 Oct 2026, 19:50 — 59 % liked16 Oct 2026, 20:50 — 59 % liked16 Oct 2026, 21:50 — 58 % liked16 Oct 2026, 19:3116 Oct 2026, 21:50
4 measurements taken within a single day, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 21:5058-1
16 Oct 2026, 20:5059no change
16 Oct 2026, 19:5059no change
16 Oct 2026, 19:3159first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.