Idle Business Tycoon π HALLOWEEN: FREE CAR!
A Roblox experience owned by Bog Interactive.
TycoonENidleofficehalloween
Description (written by the developer; not a statement by this register)
π HALLOWEEN UPDATE: log in on 12 days for free rewards, including a free Halloween car! π πΌ Build your business empire from the ground up in this idle office tycoon simulator! πΌ Start with an empty office and grow it into the biggest company on the server. Hire agents, make phone sales, buy upgraders, and watch the money roll in, even while you're idle! β FEATURES β π’ Build and decorate your own office tycoon π Hire 30+ agents to earn money for you π Make phone sales for instant cash β‘ Upgraders that multiply your profits π Rebirth for permanent cash multipliers π’ Unlock the executive second floor π‘ Spin the wheel for free rewards π Daily login rewards and treasure chests π¨ Customize your wall colors π¦ Soak other players in the Squirt Gun Arena π Climb the leaderboards π° Game passes: 2x Cash and Gold Droppers to boost your empire even faster! π Like and β favorite the game so you don't miss updates! Join Bog Interactive for updates and group rewards!
Last updated by the developer 28 Oct 2026, 00:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 28 Oct 2026, 00:17 | 29 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.