Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Build Your FNAF

Build Your FNAF

A Roblox experience owned by the pizzeria games.

SimulatorENFNAFmaze buildingtycoon

Description (written by the developer; not a statement by this register)

🛠️ Build your incredible FNAF pizzeria maze. 👥 Visitors will enter the maze. 😈 Put FNAF animatronics in the maze to catch visitors. ⭐ Collect cool buildings and strong animatronics for more cash. 🔎 Enter your maze or someone else's maze to explore. ✅ Animatronics catch people even offline. ✅

Last updated by the developer 13 Oct 2026, 04:44 UTC.

78
playing (measured 13 Oct 2026, 05:50 UTC)
56,250
lifetime visits
73%
liked (136 👍 / 50 👎)
704
favourites (12.5 per 1k visits)
26 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

7823815812 Oct 2026, 15:30 — 197 players12 Oct 2026, 15:50 — 189 players12 Oct 2026, 16:50 — 220 players12 Oct 2026, 17:50 — 238 players12 Oct 2026, 18:50 — 187 players12 Oct 2026, 19:50 — 191 players12 Oct 2026, 20:50 — 189 players12 Oct 2026, 21:50 — 180 players12 Oct 2026, 22:50 — 210 players12 Oct 2026, 23:50 — 198 players13 Oct 2026, 00:50 — 168 players13 Oct 2026, 01:50 — 175 players13 Oct 2026, 02:50 — 124 players13 Oct 2026, 03:50 — 100 players13 Oct 2026, 04:50 — 111 players13 Oct 2026, 05:50 — 78 players12 Oct 2026, 15:3013 Oct 2026, 05:50
16 measurements taken within a single day, net -119. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–262 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Oct 2026, 05:5078-33
13 Oct 2026, 04:50111+11
13 Oct 2026, 03:50100-24
13 Oct 2026, 02:50124-51
13 Oct 2026, 01:50175+7
13 Oct 2026, 00:50168-30
12 Oct 2026, 23:50198-12
12 Oct 2026, 22:50210+30
12 Oct 2026, 21:50180-9
12 Oct 2026, 20:50189-2
12 Oct 2026, 19:50191+4
12 Oct 2026, 18:50187-51
12 Oct 2026, 17:50238+18
12 Oct 2026, 16:50220+31
12 Oct 2026, 15:50189-8
12 Oct 2026, 15:30197first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+3 Monster Slots II
249 R$
2x Cash
199 R$
Monster Boost
149 R$
+3 Monster Slots
149 R$
Backstage Pack
79 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

717472.512 Oct 2026, 15:32 — 71 % liked12 Oct 2026, 15:50 — 71 % liked12 Oct 2026, 16:50 — 72 % liked12 Oct 2026, 17:50 — 72 % liked12 Oct 2026, 18:50 — 72 % liked12 Oct 2026, 19:50 — 73 % liked12 Oct 2026, 20:50 — 73 % liked12 Oct 2026, 21:50 — 74 % liked12 Oct 2026, 22:50 — 73 % liked12 Oct 2026, 23:50 — 73 % liked13 Oct 2026, 00:50 — 73 % liked13 Oct 2026, 01:50 — 74 % liked13 Oct 2026, 02:50 — 73 % liked13 Oct 2026, 03:50 — 73 % liked13 Oct 2026, 04:50 — 73 % liked13 Oct 2026, 05:50 — 73 % liked7312 Oct 2026, 15:3213 Oct 2026, 05:50
16 measurements taken within a single day, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 05:5073no change
13 Oct 2026, 04:5073no change
13 Oct 2026, 03:5073no change
13 Oct 2026, 02:5073-1
13 Oct 2026, 01:5074+1
13 Oct 2026, 00:5073no change
12 Oct 2026, 23:5073no change
12 Oct 2026, 22:5073-1
12 Oct 2026, 21:5074+1
12 Oct 2026, 20:5073no change
12 Oct 2026, 19:5073+1
12 Oct 2026, 18:5072no change
12 Oct 2026, 17:5072no change
12 Oct 2026, 16:5072+1
12 Oct 2026, 15:5071no change
12 Oct 2026, 15:3271first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.