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Sort a Music Shop

Sort a Music Shop

A Roblox experience owned by ColaCat Studios.

SimulatorENsortingmusic shopcozy

Description (written by the developer; not a statement by this register)

Welcome to Sort a Music Shop! 🎶🎧 Have you ever dreamed of working in a cozy music store? Now is your chance! Your main goal is to keep everything perfectly organized and become the best employee in town. 🏆 📦 HOW TO PLAY: • Walk around the store and collect scattered items. • Correctly sort the vinyl records, CDs, DVDs, and retro cassettes. • Place each item onto its matching shelf or section. • Be fast, be accurate, and keep the shop looking spotless! ✨ FEATURES: 💿 Multiple music formats to sort and organize (Vinyl, CD, DVD, Cassette). 🎵 A relaxing and cozy store environment (Chill vibe). 🤝 Multiplayer fun – play with friends and race to see who can stock the shelves the fastest! 🏷️ Tags: Music Shop, Sorting, Simulator, Vinyl, CD, Cassette, DVD, Work, Job, Chill, Roleplay, Music Store, Organizin

Last updated by the developer 4 Nov 2026, 17:16 UTC.

272
playing (measured 6 Nov 2026, 21:50 UTC)
100,707
lifetime visits
79%
liked (139 👍 / 37 👎)
942
favourites (9.4 per 1k visits)
26 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1073732405 Nov 2026, 12:00 — 131 players5 Nov 2026, 12:50 — 119 players5 Nov 2026, 13:50 — 144 players5 Nov 2026, 14:50 — 158 players5 Nov 2026, 15:50 — 173 players5 Nov 2026, 16:50 — 213 players5 Nov 2026, 17:50 — 235 players5 Nov 2026, 18:50 — 238 players5 Nov 2026, 19:50 — 239 players5 Nov 2026, 20:50 — 288 players5 Nov 2026, 21:50 — 265 players5 Nov 2026, 22:50 — 223 players5 Nov 2026, 23:50 — 176 players6 Nov 2026, 00:50 — 225 players6 Nov 2026, 01:50 — 241 players6 Nov 2026, 02:50 — 237 players6 Nov 2026, 03:50 — 200 players6 Nov 2026, 04:50 — 184 players6 Nov 2026, 05:50 — 119 players6 Nov 2026, 06:50 — 129 players6 Nov 2026, 07:50 — 114 players6 Nov 2026, 08:50 — 107 players6 Nov 2026, 09:50 — 134 players6 Nov 2026, 10:50 — 132 players6 Nov 2026, 11:50 — 141 players6 Nov 2026, 12:50 — 175 players6 Nov 2026, 13:50 — 193 players6 Nov 2026, 14:50 — 217 players6 Nov 2026, 15:50 — 231 players6 Nov 2026, 16:50 — 281 players6 Nov 2026, 17:50 — 313 players6 Nov 2026, 18:50 — 331 players6 Nov 2026, 19:50 — 373 players6 Nov 2026, 20:50 — 365 players6 Nov 2026, 21:50 — 272 players2725 Nov 2026, 12:006 Nov 2026, 21:50
35 measurements spanning 1 day, net +141. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–413 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 35
Measured (UTC)PlayersChange
6 Nov 2026, 21:50272-93
6 Nov 2026, 20:50365-8
6 Nov 2026, 19:50373+42
6 Nov 2026, 18:50331+18
6 Nov 2026, 17:50313+32
6 Nov 2026, 16:50281+50
6 Nov 2026, 15:50231+14
6 Nov 2026, 14:50217+24
6 Nov 2026, 13:50193+18
6 Nov 2026, 12:50175+34
6 Nov 2026, 11:50141+9
6 Nov 2026, 10:50132-2
6 Nov 2026, 09:50134+27
6 Nov 2026, 08:50107-7
6 Nov 2026, 07:50114-15
6 Nov 2026, 06:50129+10
6 Nov 2026, 05:50119-65
6 Nov 2026, 04:50184-16
6 Nov 2026, 03:50200-37
6 Nov 2026, 02:50237first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X XP
249 R$
Robo Helper
149 R$
Big Hands
100 R$
Extra Roll slot
50 R$
Fast roll
30 R$
JukeBox
29 R$
Auto Roll
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Easy Shop Sorted · collection4,389 · 27.0% win
Shop Trainee · progression3,143 · 17.7% win
Medium Shop Sorted · other478 · 3.7% win
Hard Shop Master · collection108 · 0.70% win
Extreme Shop Master · collection2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7880795 Nov 2026, 12:01 — 79 % liked5 Nov 2026, 12:50 — 80 % liked5 Nov 2026, 13:50 — 80 % liked5 Nov 2026, 14:50 — 80 % liked5 Nov 2026, 15:50 — 80 % liked5 Nov 2026, 16:50 — 80 % liked5 Nov 2026, 17:50 — 80 % liked5 Nov 2026, 18:50 — 80 % liked5 Nov 2026, 19:50 — 79 % liked5 Nov 2026, 20:50 — 79 % liked5 Nov 2026, 21:50 — 79 % liked5 Nov 2026, 22:50 — 79 % liked5 Nov 2026, 23:50 — 79 % liked6 Nov 2026, 00:50 — 79 % liked6 Nov 2026, 01:50 — 79 % liked6 Nov 2026, 02:50 — 79 % liked6 Nov 2026, 03:50 — 79 % liked6 Nov 2026, 04:50 — 79 % liked6 Nov 2026, 05:50 — 79 % liked6 Nov 2026, 06:50 — 79 % liked6 Nov 2026, 07:50 — 79 % liked6 Nov 2026, 08:50 — 79 % liked6 Nov 2026, 09:50 — 79 % liked6 Nov 2026, 10:50 — 79 % liked6 Nov 2026, 11:50 — 80 % liked6 Nov 2026, 12:50 — 80 % liked6 Nov 2026, 13:50 — 80 % liked6 Nov 2026, 14:50 — 80 % liked6 Nov 2026, 15:50 — 79 % liked6 Nov 2026, 16:50 — 79 % liked6 Nov 2026, 17:50 — 79 % liked6 Nov 2026, 18:50 — 78 % liked6 Nov 2026, 19:50 — 78 % liked6 Nov 2026, 20:50 — 79 % liked6 Nov 2026, 21:50 — 79 % liked5 Nov 2026, 12:016 Nov 2026, 21:50
35 measurements spanning 1 day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 35
Measured (UTC)% likedChange
6 Nov 2026, 21:5079no change
6 Nov 2026, 20:5079+1
6 Nov 2026, 19:5078no change
6 Nov 2026, 18:5078-1
6 Nov 2026, 17:5079no change
6 Nov 2026, 16:5079no change
6 Nov 2026, 15:5079-1
6 Nov 2026, 14:5080no change
6 Nov 2026, 13:5080no change
6 Nov 2026, 12:5080no change
6 Nov 2026, 11:5080+1
6 Nov 2026, 10:5079no change
6 Nov 2026, 09:5079no change
6 Nov 2026, 08:5079no change
6 Nov 2026, 07:5079no change
6 Nov 2026, 06:5079no change
6 Nov 2026, 05:5079no change
6 Nov 2026, 04:5079no change
6 Nov 2026, 03:5079no change
6 Nov 2026, 02:5079first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.