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Build a Dungeon

Build a Dungeon

A Roblox experience owned by Exploration Guild.

TycoonENdungeon buildingmonster managementoffline progression

Description (written by the developer; not a statement by this register)

🛠️ Build your own dungeon 🧙‍♂️ Adventurers will enter your dungeon 😈 Put monsters in the dungeon to loot adventurers ⭐️ Collect cool buildings and strong monsters for more cash 🏰 Become the ultimate dungeon master ✅ Monster units catch people even offline THIS GAME IS IN BETA Updates regularly

Last updated by the developer 27 Sept 2026, 20:32 UTC.

4
playing (measured 28 Sept 2026, 03:01 UTC)
1,464
lifetime visits
76%
liked (513 👍 / 160 👎)
12,006
favourites (8200.8 per 1k visits)
26 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Sept 2026, 03:014first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bloodmoon Reaver
399 R$
5th Dungeon Save Slot
299 R$
3x Building Roll
249 R$
3x Unit Roll
249 R$
2x Coins
199 R$
VIP
199 R$
4th Dungeon Save Slot
199 R$
2x Sword Power
199 R$
2x Souls
199 R$
2x Luck
199 R$
Bigger Army (+3 Pop)
179 R$
2x Building Roll
99 R$
2x Battle Speed
99 R$
2x Unit Roll
99 R$
3rd Dungeon Save Slot
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

717673.528 September 2026 — 71 % liked8 October 2026 — 76 % liked28 September 20268 October 2026
2 measurements spanning 10 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Oct 2026, 16:0076+5
28 Sept 2026, 15:3471first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.