[Mini Update] An Odd Game About Sausage
A Roblox experience owned by Odd Game Studio.
MinigamesENphysics-basedcasualmultiplayer
Description (written by the developer; not a statement by this register)
🌭 A frying pan. A sausage. Some very questionable landing spots. Flip your sausage through the air and try to stick the perfect landing! Sounds easy… until it starts bouncing. 🎁 USE CODES: "RELEASE" "SAUSAGE" "5KVISISTS" "300MEMBERS" 🍳 Master your timing and conquer tricky levels 🪙 Earn coins and unlock colourful skins 👑 Collect wins and show off your best landings 🌧️ Cause chaos with sausage rain, earthquakes and more 😂 Challenge your friends—or ruin their perfect attempt 👥 Make sure to join the group for updates, and more! 💬 Share your feedback in the Update UI if you have suggestions or find any bugs! One more flip. Surely you’ll land it this time.
Last updated by the developer 1 Oct 2026, 17:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 1 Oct 2026, 21:45 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.