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+1 Strength Verity Escape

+1 Strength Verity Escape

A Roblox experience owned by roooooooooooooooo.

ObbyENstrength mechanicwall smashingliminal spaces

+1 Strength Verity Escape is an obby experience created on 2026-09-26. The game currently has 594 players online. It has accumulated 3,013,170 lifetime visits and 8,433 favorites. The content holds a 74% like percentage. The description indicates gameplay involves rolling a character through walls using treadmills.

Description (written by the developer; not a statement by this register)

💪 +1 Verity Ball Escape 💪 Verity is trapped in LIMINAL SPACES, and only YOU can roll him out! 🟡 🏃 Use Treadmills to gain Strength and get Stronger! 🧱 SMASH through 20 walls! 🏆 Earn Wins to unlock Better Treadmills! 😡 Fill your Rage meter and go RAGE MODE to smash any walls in your way!

Last updated by the developer 2 Nov 2026, 22:42 UTC.

97
playing (measured 6 Nov 2026, 05:50 UTC)
3,240,126
lifetime visits
73%
liked (728 👍 / 264 👎)
8,433
favourites (2.6 per 1k visits)
26 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9768339031 October 20266 November 2026
135 measurements spanning 6 days, net -497. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 9–771 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 135
Measured (UTC)PlayersChange
6 Nov 2026, 05:5097-16
6 Nov 2026, 04:50113-15
6 Nov 2026, 03:50128-33
6 Nov 2026, 02:50161-56
6 Nov 2026, 01:50217-13
6 Nov 2026, 00:50230+22
5 Nov 2026, 23:50208-81
5 Nov 2026, 22:50289+48
5 Nov 2026, 21:50241-36
5 Nov 2026, 20:50277-43
5 Nov 2026, 19:50320+48
5 Nov 2026, 18:50272-31
5 Nov 2026, 17:50303-3
5 Nov 2026, 16:50306+26
5 Nov 2026, 15:50280-21
5 Nov 2026, 14:50301+15
5 Nov 2026, 13:50286+1
5 Nov 2026, 12:50285+35
5 Nov 2026, 11:50250+64
5 Nov 2026, 10:50186first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Golden Treadmill
299 R$
Auto Answer
199 R$
V.I.P
149 R$
Lab Treadmill
99 R$
2x Wins
79 R$
Autoplay
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

737473.531 October 20266 November 2026
135 measurements spanning 6 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–74 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 135
Measured (UTC)% likedChange
6 Nov 2026, 05:5073no change
6 Nov 2026, 04:5073no change
6 Nov 2026, 03:5073no change
6 Nov 2026, 02:5073no change
6 Nov 2026, 01:5073no change
6 Nov 2026, 00:5073no change
5 Nov 2026, 23:5073no change
5 Nov 2026, 22:5073no change
5 Nov 2026, 21:5073no change
5 Nov 2026, 20:5073no change
5 Nov 2026, 19:5073no change
5 Nov 2026, 18:5073no change
5 Nov 2026, 17:5073no change
5 Nov 2026, 16:5073no change
5 Nov 2026, 15:5073no change
5 Nov 2026, 14:5073no change
5 Nov 2026, 13:5073no change
5 Nov 2026, 12:5073no change
5 Nov 2026, 11:5073no change
5 Nov 2026, 10:5073first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.