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Army Wars

Army Wars

A Roblox experience owned by Emo Playworks.

TycoonENmilitary tycoonwar strategyWWII

Description (written by the developer; not a statement by this register)

🪖 ARMY WARS – build your WWII nation, command your armies and conquer the island in this military tycoon & war strategy game! 🆕 UPDATE 8: rocket support · Convoy Depot to send supplies to allies · monthly Campaign Pass · bigger bases with a second road! HOW TO PLAY: - Build houses, farms, mines and factories 🏭 - Sell your goods at the MARKET for cash 💰 - Train soldiers, tanks, artillery, planes and AA guns ✈️ - Split your troops into armies and send them anywhere 🚩 - Capture camps, labs, airfields and naval bases - Research upgrades and unlock RARE units ⭐ - Storm the walled CAPITAL CITY and rule the island 🏰 🌙 Day and night battles, alliances, War Records, a monthly Campaign Pass, daily rewards, login streaks, playtime rewards and daily, weekly & monthly quests! 💤 Your nation keeps producing while you're offline. ⭐ Roblox Plus members earn +10% from every sale. 👍 Having fun? Leave a thumbs up! 🐞 Found a bug? Report it in our community!

Last updated by the developer 4 Oct 2026, 22:35 UTC.

81
playing (measured 4 Oct 2026, 23:50 UTC)
147,276
lifetime visits
80%
liked (125 👍 / 32 👎)
6,869
favourites (46.6 per 1k visits)
26 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

81420250.53 October 2026 — 300 players3 October 2026 — 279 players3 October 2026 — 312 players3 October 2026 — 280 players3 October 2026 — 353 players3 October 2026 — 361 players3 October 2026 — 420 players3 October 2026 — 386 players3 October 2026 — 363 players3 October 2026 — 362 players3 October 2026 — 348 players3 October 2026 — 334 players3 October 2026 — 388 players3 October 2026 — 338 players3 October 2026 — 346 players3 October 2026 — 172 players3 October 2026 — 225 players3 October 2026 — 205 players3 October 2026 — 175 players4 October 2026 — 280 players4 October 2026 — 261 players4 October 2026 — 264 players4 October 2026 — 238 players4 October 2026 — 218 players4 October 2026 — 221 players4 October 2026 — 262 players4 October 2026 — 294 players4 October 2026 — 392 players4 October 2026 — 304 players4 October 2026 — 296 players4 October 2026 — 358 players4 October 2026 — 356 players4 October 2026 — 367 players4 October 2026 — 392 players4 October 2026 — 329 players4 October 2026 — 329 players4 October 2026 — 346 players4 October 2026 — 317 players4 October 2026 — 268 players4 October 2026 — 175 players4 October 2026 — 112 players4 October 2026 — 113 players4 October 2026 — 81 players3 October 20264 October 2026
43 measurements spanning 2 days, net -219. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 30–471 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 43
Measured (UTC)PlayersChange
4 Oct 2026, 23:5081-32
4 Oct 2026, 22:50113+1
4 Oct 2026, 21:50112-63
4 Oct 2026, 20:50175-93
4 Oct 2026, 19:50268-49
4 Oct 2026, 18:50317-29
4 Oct 2026, 17:50346+17
4 Oct 2026, 16:50329no change
4 Oct 2026, 15:50329-63
4 Oct 2026, 14:50392+25
4 Oct 2026, 13:50367+11
4 Oct 2026, 12:50356-2
4 Oct 2026, 11:50358+62
4 Oct 2026, 10:50296-8
4 Oct 2026, 09:50304-88
4 Oct 2026, 08:50392+98
4 Oct 2026, 07:50294+32
4 Oct 2026, 06:50262+41
4 Oct 2026, 05:50221+3
4 Oct 2026, 04:50218first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Money
399 R$
x2 Research
199 R$
x2 Building
179 R$
x2 Population
99 R$
Own Nation
99 R$
Auto Sell
99 R$
Auto Collect
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Army Wars! · welcome63,778 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

798280.53 October 2026 — 79 % liked3 October 2026 — 79 % liked3 October 2026 — 80 % liked3 October 2026 — 80 % liked3 October 2026 — 80 % liked3 October 2026 — 80 % liked3 October 2026 — 81 % liked3 October 2026 — 82 % liked3 October 2026 — 82 % liked3 October 2026 — 82 % liked3 October 2026 — 82 % liked3 October 2026 — 82 % liked3 October 2026 — 82 % liked3 October 2026 — 82 % liked3 October 2026 — 82 % liked3 October 2026 — 82 % liked3 October 2026 — 81 % liked3 October 2026 — 81 % liked3 October 2026 — 80 % liked4 October 2026 — 80 % liked4 October 2026 — 80 % liked4 October 2026 — 81 % liked4 October 2026 — 81 % liked4 October 2026 — 81 % liked4 October 2026 — 81 % liked4 October 2026 — 80 % liked4 October 2026 — 80 % liked4 October 2026 — 80 % liked4 October 2026 — 80 % liked4 October 2026 — 80 % liked4 October 2026 — 80 % liked4 October 2026 — 80 % liked4 October 2026 — 80 % liked4 October 2026 — 80 % liked4 October 2026 — 80 % liked4 October 2026 — 80 % liked4 October 2026 — 80 % liked4 October 2026 — 79 % liked4 October 2026 — 79 % liked4 October 2026 — 79 % liked4 October 2026 — 79 % liked4 October 2026 — 80 % liked4 October 2026 — 80 % liked803 October 20264 October 2026
43 measurements spanning 2 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–82 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 43
Measured (UTC)% likedChange
4 Oct 2026, 23:5080no change
4 Oct 2026, 22:5080+1
4 Oct 2026, 21:5079no change
4 Oct 2026, 20:5079no change
4 Oct 2026, 19:5079no change
4 Oct 2026, 18:5079-1
4 Oct 2026, 17:5080no change
4 Oct 2026, 16:5080no change
4 Oct 2026, 15:5080no change
4 Oct 2026, 14:5080no change
4 Oct 2026, 13:5080no change
4 Oct 2026, 12:5080no change
4 Oct 2026, 11:5080no change
4 Oct 2026, 10:5080no change
4 Oct 2026, 09:5080no change
4 Oct 2026, 08:5080no change
4 Oct 2026, 07:5080no change
4 Oct 2026, 06:5080-1
4 Oct 2026, 05:5081no change
4 Oct 2026, 04:5081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.