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Rob to Riches

Rob to Riches

A Roblox experience owned by 6C Games.

TycoonENbusiness simulationheistupgrade progression

Description (written by the developer; not a statement by this register)

🏙️ Welcome to Rob to Riches! 🍕 Open your first business and serve customers 💰 Collect your register and bank your cash ⬆️ Upgrade your building, staff and security 🏪 Buy more lots and open bigger businesses 🕵️ Scout other players' businesses and pull off heists 🚐 Escape in the getaway van before the police catch you 🚗 Drive cars, ride skateboards, adopt pets and fly a helicopter 👑 Prestige to earn more money forever

Last updated by the developer 11 Oct 2026, 21:48 UTC.

1
playing (measured 16 Oct 2026, 06:30 UTC)
716
lifetime visits
90%
liked (26 👍 / 3 👎)
67
favourites (93.6 per 1k visits)
27 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Oct 2026, 06:301first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sky & Street Bundle
299 R$
Stealth Helicopter
199 R$
2x Cash
199 R$
Jet Board
199 R$
Teleport
149 R$
Stock Phone
99 R$
Auto Register Collection
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the City · welcome0 · 0.00% win
First Heist · progression0 · 0.00% win
Street-Ball Legend Slayer · progression0 · 0.00% win
Big Shot · progression0 · 0.00% win
Cash Truck Heist · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

779083.516 October 2026 — 77 % liked26 October 2026 — 90 % liked16 October 202626 October 2026
2 measurements spanning 10 days, net +13. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 06:3190+13
16 Oct 2026, 06:3077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.