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[RANKED!] Anime vs Anime!

[RANKED!] Anime vs Anime!

A Roblox experience owned by SellWater!!.

Fighting & PvPENanime1v1auto-fight

[RANKED!] Anime vs Anime! is a fighting-pvp experience created on 2026-09-27. It currently has 2,573 players and 3,649,386 lifetime visits. The game holds 24,895 favorites and a 92% like percentage. Players can control fighters, collect over 140 characters, and engage in 1v1, 2v2, or training modes. Major updates occur frequently.

Description (written by the developer; not a statement by this register)

[This game is still in Beta, Bugs are expected] - Control your fighter or set it to Auto Fight! - Collect over 140 fighters - Fight in 1v1 or 2v2, or practice in Training. Major Updates and Reworks every few days!

Last updated by the developer 10 Nov 2026, 19:16 UTC.

0
playing (measured 10 Nov 2026, 19:50 UTC)
3,886,701
lifetime visits
92%
liked (27,956 👍 / 2,375 👎)
24,895
favourites (6.4 per 1k visits)
27 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

06,0923,0466 November 202610 November 2026
94 measurements spanning 4 days, net -4,561. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 94
Measured (UTC)PlayersChange
10 Nov 2026, 19:500-1,617
10 Nov 2026, 18:501,617+151
10 Nov 2026, 17:501,466-207
10 Nov 2026, 16:501,673-151
10 Nov 2026, 15:501,824-163
10 Nov 2026, 14:501,987-62
10 Nov 2026, 13:502,049+77
10 Nov 2026, 12:501,972+169
10 Nov 2026, 11:501,803+246
10 Nov 2026, 10:501,557+80
10 Nov 2026, 09:501,477-2
10 Nov 2026, 08:501,479-79
10 Nov 2026, 07:501,558-196
10 Nov 2026, 06:501,754-53
10 Nov 2026, 05:501,807-72
10 Nov 2026, 04:501,879-210
10 Nov 2026, 03:502,089-222
10 Nov 2026, 02:502,311-23
10 Nov 2026, 01:502,334+58
10 Nov 2026, 00:502,276first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 0

Descriptors: Suitable for everyone

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

2x Gems
299 R$
VIP
299 R$
2X Coins
299 R$
Extra Reroll
199 R$
Fast Summon
49 R$
Lucky Summons
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

929392.56 November 202610 November 2026
94 measurements spanning 4 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 94
Measured (UTC)% likedChange
10 Nov 2026, 19:5092no change
10 Nov 2026, 18:5092no change
10 Nov 2026, 17:5092no change
10 Nov 2026, 16:5092no change
10 Nov 2026, 15:5092no change
10 Nov 2026, 14:5092no change
10 Nov 2026, 13:5092no change
10 Nov 2026, 12:5092no change
10 Nov 2026, 11:5092no change
10 Nov 2026, 10:5092no change
10 Nov 2026, 09:5092no change
10 Nov 2026, 08:5092no change
10 Nov 2026, 07:5092no change
10 Nov 2026, 06:5092no change
10 Nov 2026, 05:5092no change
10 Nov 2026, 04:5092no change
10 Nov 2026, 03:5092no change
10 Nov 2026, 02:5092no change
10 Nov 2026, 01:5092no change
10 Nov 2026, 00:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.