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[UPD1] untitled badminton game

[UPD1] untitled badminton game

A Roblox experience owned by untitled badminton group.

SportsENbadmintonsimulationmultiplayer

[UPD1] untitled badminton game is a sports experience created on 2026-09-28. It records 1,055,258 lifetime visits and 415 concurrent players. The title holds 2,941 favorites and maintains a 59% like percentage. The game features badminton mechanics including singles, doubles, and bot matches.

Description (written by the developer; not a statement by this register)

UPDATE1 OUT NOW! Matchmaking work in progress! 🏸 Welcome to Untitled Badminton Game! Step onto the court, build a rally, and outplay your opponent in a skill-based badminton game where you aim and time every shot. Play singles or doubles, challenge a bot, and learn the game with a guided tutorial. Master smashes, drops, clears, drives, and net shots. Matches go to 21 points; win by 2. MNK CONTROLS: WASD — Move Space — Jump Shift — Sprint Ctrl — Mouse lock Right Click — Forehand Left Click — Backhand Hold and release both mouse buttons — Overhead G — Serve Q — Dive H — Show controls P — Settings B — Display In-Match Stats Hold a swing to charge it, then release to hit. Aim with your camera to control the shot. Rebind controls in Settings.

Last updated by the developer 5 Nov 2026, 06:02 UTC.

217
playing (measured 6 Nov 2026, 19:50 UTC)
1,057,887
lifetime visits
59%
liked (1,723 👍 / 1,195 👎)
2,941
favourites (2.8 per 1k visits)
28 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1241,291707.52173 November 20266 November 2026
77 measurements spanning 3 days, net -369. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 77
Measured (UTC)PlayersChange
6 Nov 2026, 19:50217-50
6 Nov 2026, 18:50267-148
6 Nov 2026, 17:50415-94
6 Nov 2026, 16:50509-302
6 Nov 2026, 15:50811-165
6 Nov 2026, 14:50976-70
6 Nov 2026, 13:501,046-41
6 Nov 2026, 12:501,087+229
6 Nov 2026, 11:50858+158
6 Nov 2026, 10:50700+100
6 Nov 2026, 09:50600+59
6 Nov 2026, 08:50541+95
6 Nov 2026, 07:50446-1
6 Nov 2026, 06:50447+53
6 Nov 2026, 05:50394+6
6 Nov 2026, 04:50388+63
6 Nov 2026, 03:50325+40
6 Nov 2026, 02:50285+21
6 Nov 2026, 01:50264+66
6 Nov 2026, 00:50198first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jump Wind
150 R$
Racket Customization
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

565957.53 November 20266 November 2026
73 measurements spanning 3 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–59 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 73
Measured (UTC)% likedChange
6 Nov 2026, 19:5059no change
6 Nov 2026, 18:5059no change
6 Nov 2026, 17:5059no change
6 Nov 2026, 16:5059no change
6 Nov 2026, 15:5059no change
6 Nov 2026, 14:5059no change
6 Nov 2026, 13:5059no change
6 Nov 2026, 12:5059no change
6 Nov 2026, 11:5059no change
6 Nov 2026, 10:5059no change
6 Nov 2026, 09:5059no change
6 Nov 2026, 08:5059no change
6 Nov 2026, 07:5059+1
6 Nov 2026, 06:5058no change
6 Nov 2026, 05:5058no change
6 Nov 2026, 04:5058no change
6 Nov 2026, 03:5058no change
6 Nov 2026, 02:5058no change
6 Nov 2026, 01:5058no change
6 Nov 2026, 00:5058first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.