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Deliver The Baby 🍼

Deliver The Baby 🍼

A Roblox experience owned by Think Quick.

RoleplayENbaby collectionroleplaysimulation

Deliver The Baby 🍼 is a roleplay experience created on 2026-09-28. It currently has 4,240 players and 4,535,638 lifetime visits. The game holds 2,530 favorites and a 45% like percentage. Players engage in ambulance rides and hospital check-ins to collect one of 16 baby types.

Description (written by the developer; not a statement by this register)

It's time! Wake up, and ride the ambulance to the hospital. Then wait your turn to meet your baby! 🚑 Ride in the ambulance 📋 Wait in the check-in line 🛋️ Hang out in the waiting room 🛏️ Get wheeled to the delivery room 👶 Answer the doctor's questions, then meet your baby! ⭐ 16 babies to collect, from Common to Mythic 💕 Your baby follows you around afterwards ⏩ In a hurry? Skip the line or the wait 😈 Or cause some chaos for everyone else Which baby will YOU get? 👀

Last updated by the developer 29 Sept 2026, 06:40 UTC.

3,319
playing (measured 14 Oct 2026, 21:50 UTC)
4,904,615
lifetime visits
45%
liked (1,605 👍 / 1,927 👎)
2,530
favourites (0.5 per 1k visits)
28 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9737,4414,2073,3197 October 202614 October 2026
183 measurements spanning 8 days, net +949. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 3–8,411 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 183
Measured (UTC)PlayersChange
14 Oct 2026, 21:503,319+29
14 Oct 2026, 20:503,290-142
14 Oct 2026, 19:503,432+650
14 Oct 2026, 18:502,782-333
14 Oct 2026, 17:503,115-78
14 Oct 2026, 16:503,193+150
14 Oct 2026, 15:503,043+136
14 Oct 2026, 14:502,907+132
14 Oct 2026, 13:502,775-94
14 Oct 2026, 12:502,869+161
14 Oct 2026, 11:502,708+507
14 Oct 2026, 10:502,201+216
14 Oct 2026, 09:501,985+255
14 Oct 2026, 08:501,730+205
14 Oct 2026, 07:501,525-5
14 Oct 2026, 06:501,530+92
14 Oct 2026, 05:501,438+98
14 Oct 2026, 04:501,340-75
14 Oct 2026, 03:501,415-322
14 Oct 2026, 02:501,737first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ban Hammer
1,200 R$
Lucky Stork 🌟
199 R$
Gravity Gun 🔥
160 R$
Time Out
24 R$
Airhorn [ANNOYING] ☠️
16 R$
PRO EMOJI PACK 😈
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 7 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

445549.5457 October 202614 October 2026
183 measurements spanning 8 days, net -10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 42–57 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 183
Measured (UTC)% likedChange
14 Oct 2026, 21:5045no change
14 Oct 2026, 20:5045no change
14 Oct 2026, 19:5045no change
14 Oct 2026, 18:5045no change
14 Oct 2026, 17:5045no change
14 Oct 2026, 16:5045no change
14 Oct 2026, 15:5045no change
14 Oct 2026, 14:5045no change
14 Oct 2026, 13:5045no change
14 Oct 2026, 12:5045no change
14 Oct 2026, 11:5045no change
14 Oct 2026, 10:5045no change
14 Oct 2026, 09:5045no change
14 Oct 2026, 08:5045no change
14 Oct 2026, 07:5045no change
14 Oct 2026, 06:5045no change
14 Oct 2026, 05:5045no change
14 Oct 2026, 04:5045no change
14 Oct 2026, 03:5045no change
14 Oct 2026, 02:5045first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.