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+1 Rope Escape

+1 Rope Escape

A Roblox experience owned by y2k sharkies.

ObbyENclimbinglava survivalparkour

Description (written by the developer; not a statement by this register)

🧗 Grab your rope and climb for your life in +1 Rope Escape! The lava is rising… can you reach the top? ⚡ Keep climbing and push higher with every +1! 🌊 Stay ahead of the water before it catches you! 🪨 Dodge falling boulders and keep your grip! 🧵 Upgrade your rope and take your escape even further! 🏁 Race your friends and see who makes it out first! 👍 Enjoying the climb? Leave a like and favorite the game! Codes: RELEASE, ROPE.

Last updated by the developer 9 Oct 2026, 22:47 UTC.

1
playing (measured 11 Oct 2026, 01:45 UTC)
1,295
lifetime visits
67%
liked (4 👍 / 2 👎)
9
favourites (6.9 per 1k visits)
28 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Oct 2026, 01:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Training Booths 3
500 R$
Training Booths 2
200 R$
VIP
149 R$
2x Hatch Speed
149 R$
+3 Egg Slots
99 R$
Spool Skins Bundle
99 R$
2x Wins
79 R$
Training Booths 1
49 R$
Fast Train
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Mine · welcome1,046 · 100.0% win
First Climb · progression718 · 100.0% win
Tutorial Complete · welcome221 · 77.7% win
Reborn · progression89 · 17.8% win
Mine Escapee · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.