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[UPD] +1 Push A Boulder

[UPD] +1 Push A Boulder

A Roblox experience owned by Push A Boulder.

SimulatorENstrength trainingclickerpets

Description (written by the developer; not a statement by this register)

Welcome to +1 Push A Boulder! ⚡ Click to gain MUSCLE 🏋️ Train at the GYMS 🪨 Push the boulder to earn WINS 🥚 Hatch pets to boost your STRENGTH 🔄 Rebirth for HUGE multipliers 💪 Become the STRONGEST in the server! 👍 Like & Favorite for updates!

Last updated by the developer 9 Oct 2026, 22:50 UTC.

0
playing (measured 10 Oct 2026, 01:45 UTC)
4,169
lifetime visits
82%
liked (14 👍 / 3 👎)
394
favourites (94.5 per 1k visits)
29 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Oct 2026, 01:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Nebula Dumbbell
399 R$
Idol Dumbbell
399 R$
Hell Dumbbell
399 R$
Seraph Dumbbell
399 R$
Gold Train Zone
249 R$
+1 Equip
199 R$
VIP
149 R$
x2 Wins
129 R$
x32 Muscle
99 R$
2x Spin Luck
99 R$
+50 Backpack
59 R$
x16 Muscle
49 R$
Auto Rebirth
49 R$
OP Auto Clicker
35 R$
x8 Muscle
20 R$
x4 Muscle
9 R$
x2 Muscle
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome, Pusher! · welcome7,119 · 100.0% win
First Win · progression3,440 · 100.0% win
First Pet · collection2,687 · 100.0% win
Spin to Win · other650 · 33.3% win
Sisyphus' Helper · progression325 · 19.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

798280.510 October 2026 — 79 % liked20 October 2026 — 82 % liked10 October 202620 October 2026
2 measurements spanning 10 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 01:4582+3
10 Oct 2026, 01:4579first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.