[🎃] Hotdog Factory Tycoon 🌭
A Roblox experience owned by Victorious Devs.
TycoonENfood businessidle mechanicsempire building
Description (written by the developer; not a statement by this register)
From a tiny hotdog stand to a MASSIVE business empire... how far can you go? 💰 🌭 Sell hotdogs and make your first fortune! 💵 Stack cash and become ridiculously rich! 🚚 Expand into food trucks, diners, and factories! 🎡 Build attractions and grow your empire! 🚀 Take your hotdogs BEYOND THE STARS! 💤 YOUR EMPIRE NEVER SLEEPS! Earn 100% of your income even while you're offline! 💸 👍 Like the game and join our community for updates!
Last updated by the developer 31 Oct 2026, 18:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Nov 2026, 13:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 14 Nov 2026, 13:01 | 65 | -3 |
| 4 Nov 2026, 13:00 | 68 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.